Added gl::StencilOp, gl::stencilOpSeparate, gl::StencilFunc… #2344
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…and gl::stencilFuncSeparate methods, as well as their push/pop/get variants, to control stencil buffer state. Also added matching gl::ScopedStencilOp and gl::ScopedStencilFunc classes.
While not many people often use the stencil buffer, in recent projects I have used it extensively for effects and path rendering. Being able to properly set and restore the stencil state comes in really handy, especially when doing nested operations.