feat(rdr3): loading screen support #3337
Open
+594
−211
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Goal of this PR
Introduce support for custom loading screens in RedM, allowing resource developers to display HTML-based interfaces during the game's loading phase. Disable also loading console logs in production channel
How is this PR achieving the goal
This PR integrates a new component, loading-screens-rdr3, into the RedM codebase, adapting the existing FiveM loading screen system for RedM. It modifies configuration files to include this component and ensures that the necessary interfaces are initialized during the loading process.
This PR applies to the following area(s)
RedM
Successfully tested on
Game builds: 1491
Platforms: Windows
Checklist
Fixes issues