- A simple physics experiment using HTML canvas.
- Implements a game loop.
- Covers animation, velocity, simple hit detection, simple collision detection, bounce, acceleration/gravity, and drag.
- Utilizes delta time to provide a consistent experience independent of frame rate.
- Implements fps-counter.
- Open index.html in a web browser to test.
- Click/touch the object and throw it around.
- Click the 'stop' button to stop the game loop.