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Releases: clshortfuse/renodx

RenoDX Snapshot Build

21 Jun 14:22

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RenoDX Snapshot Build Pre-release
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Bug Fixes

RenoDX Nightly Build 20260625

25 Jun 02:24

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nightly-20260625

fix(shaders): fix ambiguous SampleTetrahedral

RenoDX Nightly Build 20260624

24 Jun 02:24

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nightly-20260624

fix(shaders): fix ambiguous SampleTetrahedral

RenoDX Nightly Build 20260623

23 Jun 02:25

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nightly-20260623

fix(shaders): fix ambiguous SampleTetrahedral

RenoDX Nightly Build 20260622

22 Jun 02:32

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nightly-20260622

fix(shaders): fix ambiguous SampleTetrahedral

RenoDX Nightly Build 20260620

20 Jun 02:42

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nightly-20260620

feat(gtav-enhanced): add 0.18 solve midgray as preprocessor definition

RenoDX Nightly Build 20260619

19 Jun 02:38

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fix(devkit): improve snapshot pane shader navigation

Repurpose PR #542 into a single commit and adapt the snapshot scroll targeting changes to the current devkit code.

Co-authored-by: xq-r <163348873+xq-r@users.noreply.github.com>

RenoDX Nightly Build 20260618

18 Jun 02:30

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fix(devkit): improve snapshot pane shader navigation

Repurpose PR #542 into a single commit and adapt the snapshot scroll targeting changes to the current devkit code.

Co-authored-by: xq-r <163348873+xq-r@users.noreply.github.com>

RenoDX Nightly Build 20260617

17 Jun 02:53

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fix(devkit): improve snapshot pane shader navigation

Repurpose PR #542 into a single commit and adapt the snapshot scroll targeting changes to the current devkit code.

Co-authored-by: xq-r <163348873+xq-r@users.noreply.github.com>

RenoDX Nightly Build 20260616

16 Jun 02:40

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nightly-20260616

revert(aces): remove custom CreateODTConfig()