Fix issue with The Vengeful Harbinger quest not being completable - #813
Fix issue with The Vengeful Harbinger quest not being completable#813Velite12 wants to merge 1 commit into
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What is this script: DBSCRIPT_RESPAWN_ASCENDANT_FLOORPIECE = 10067, Isnt it launched already from waypoints of a mob in DB? Because we wouldnt have an unused relay script lying around i think |
It's not, or I wouldn't have to make this commit. |
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It's possible that the commented out block of code above may at one point have triggered the GO to spawn for quest completion. |
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Also this is the particular mob with the waypoints, the harbinger. It's once they reach the end of the waypoints, where they get zapped, that's the time from which it should spawn. And if you look at the video you'll see that the way I have it is exactly when it should spawn because it coordinates with the floating purple orbs. |
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Tested this on my local core and it works well from what I've tested. |
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I finally got around to this. Nothing inherently with the PR but the bigger issue is this. The relay script is meant to be launched from here: Either you get to it first or i will, just letting you know. |
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Yeah you can get to it I moved on past this a while ago. |


Fixes the issue with The Vengeful Harbinger quest where two gameobjects which should spawn at the end do not spawn, one of which is needed to finish the quest.