An implementation of the UDP-based Data Transfer (UDT) protocol in C. UDT is a much faster data transfer protocol than TCP and provides a socket interface to send/receive data just like any other protocol.
The documentation can be found in the header files (see include/udt.h).
make        # compile
make clean  # cleanup
export LD_LIBRARY_PATH=./src/:$LD_LIBRARY_PATH  # export the library path
progs/server  # start the server
progs/client  # start the client
progs/sendfile  # start the sendfile server
progs/recvfile "file/to/get" "file/to/saveas"  # receive the file- Implement architecture.
 - Implement basic API.
 - Implement handshake.
 - Use threads for sender/receiver.
 - Implement data packet handling.
 -  Implement 
sendfile,recvfile. - Implement timer and use it to send various packets.
 - Make this work with an existing UDT implementation.
 - Implement a congestion control algorithm.
 
Please report bugs, suggestions here.
- Yunhong Gu and Robert L. Grossman, UDT: UDP-based Data Transfer for High-Speed Wide Area Networks, Computer Networks (Elsevier). Volume 51, Issue 7. May 2007.
 - UDT Implementation in C++ : http://udt.sourceforge.net/software.html.
 - UDT Manual : http://udt.sourceforge.net/udt4/.
 
MIT