Build separate speex library for iOS Simulator#3
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The iOS simulator and device targets were both linking against the same libspeex.a (built for iphoneos, platform=2). Xcode 24's linker treats platform mismatches as errors, breaking simulator builds. - Build script now builds for iphoneos, iphonesimulator, and macOS separately using explicit -sdk flags - Gradle config points iosArm64 at lib/ios/ and iosX64/iosSimulatorArm64 at lib/ios-simulator/ - Prebuilt .a files included for all three platforms Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Summary
libspeex.aseparately for iOS device and iOS Simulatorlib/ios/libspeex.a(platform=2/iphoneos) was linked into simulator builds, causing link failuresiosArm64atlib/ios/andiosX64/iosSimulatorArm64atlib/ios-simulator/Problem
This breaks all iOS Simulator builds on Xcode 24+.
Changes
speex/build-ios.sh: Build for iphoneos, iphonesimulator, and macOS separatelylibrary/build.gradle.kts: Separate cinterop library paths for device vs simulator.afiles for all three platforms🤖 Generated with Claude Code