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sound system which wraps openal

warning

You must define a subproject called sound_types where you have an enum like this:

sound_types.hpp

#ifndef SOUND_TYPES_HPP
#define SOUND_TYPES_HPP
// Enum representing different sound types
enum class SoundType {
    SOUND_1,
    SOUND_2,
    SOUND_3,
};
#endif //SOUND_TYPES_HPP

also give it a sbpt.ini file:

[subproject]
export = sound_types.hpp

and be sure to run sbpt.py so that the sound system will know where to find that.

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