sound system which wraps openal
You must define a subproject called sound_types where you have an enum like this:
sound_types.hpp
#ifndef SOUND_TYPES_HPP
#define SOUND_TYPES_HPP
// Enum representing different sound types
enum class SoundType {
SOUND_1,
SOUND_2,
SOUND_3,
};
#endif //SOUND_TYPES_HPP
also give it a sbpt.ini
file:
[subproject]
export = sound_types.hpp
and be sure to run sbpt.py
so that the sound system will know where to find that.