I created this fork for building on FreeBSD. There are 2 scripts to help with that.
- freebsd_install_deps.csh - can be used to install dependencies for building.
- freebsd_build.csh - can be used to build on FreeBSD.
If you find any issues running this on FreeBSD, please feel free to either create an issue or a PR; thanks!
This is the source code to Quadrilateral Cowboy (2016), a first-person hacking adventure in a cyberpunk world. The game is available for purchase at Steam and itch.io.
Quadrilateral Cowboy uses idTech4, otherwise known as the Doom 3 engine.
This source code is licensed under the GNU General Public License.
Please note this license only applies to Quadrilateral Cowboy's source code. Quadrilateral Cowboy's game assets (art, models, textures, audio, etc.) are not open-source.
- art, code, design by Brendon Chung
- design by Tynan Wales
- Mac/Linux port and additional programming by Aaron Melcher and Ethan Lee
- Mac/Linux port of art book by Ethan Lee
- based on ioDoom3 and dhewm3
- Doom 3 engine by id Software