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Quadrilateral Cowboy

Note about this fork

I created this fork for building on FreeBSD. There are 2 scripts to help with that.

  1. freebsd_install_deps.csh - can be used to install dependencies for building.
  2. freebsd_build.csh - can be used to build on FreeBSD.

If you find any issues running this on FreeBSD, please feel free to either create an issue or a PR; thanks!

About

This is the source code to Quadrilateral Cowboy (2016), a first-person hacking adventure in a cyberpunk world. The game is available for purchase at Steam and itch.io.

Quadrilateral Cowboy uses idTech4, otherwise known as the Doom 3 engine.

License

This source code is licensed under the GNU General Public License.

Please note this license only applies to Quadrilateral Cowboy's source code. Quadrilateral Cowboy's game assets (art, models, textures, audio, etc.) are not open-source.

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Source code for Quadrilateral Cowboy (2016)

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  • C++ 70.4%
  • C 26.0%
  • Makefile 1.0%
  • Shell 0.9%
  • Objective-C++ 0.4%
  • M4 0.4%
  • Other 0.9%