A lot of new icons and some minor changes#208
Conversation
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Thanks, I won't be able to review them in detail right now but they look quite good! We certainly had a bunch of inconsistencies that I've been meaning to clean up; thanks for tackling some of them. |
Also, if you feel up for it I think it would be good to add a regression test for this (by checking the styles and |
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oh wow i'll take a look at doing so if i have some extra time! |
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Thanks for the stamp! No more changes in this PR, everything else will be separate. |
Hey! I made a few icons that I would love to contribute back to this repo. Happy to make any changes if needed :)
If merged, this should supersede #204 and #205.
New icons
I added the following puzzles:
All new icons are in line with existing icon styles, optimized with SVGO, of a relatively small file size, and verified to render correctly on a local build of the website. It's probably easier to open the PR changes tab for previews of the icons than for me to insert them all into this description.
Modified icons
I also made a few extremely minor changes to existing icons:
Megaminx
Fixes a weird inconsistency where in the old icon, a few corners were randomly rounded but not in any consistent fashion. Otherwise, the new icon is visually indistinguishable from the old one. The new icon file is also a lot smaller.
Square-1
Fixes a bug where the old icon didn't have a viewbox specified, causing rendering to fail in some cases. The lines crossing the icon also now properly divide the cube (the old icon wouldn't have been turnable). I made sure to keep the visual weight the same.
3x3x3 Mirror Blocks Blind
This was the only icon that has a fill set to a fixed color (
#000) rather than inherited from the parent, so I fixed this. Otherwise, the actual contents of the icon file is untouched.