Modified from the linux version.
SuperCollider version 3.12.2
-
Download both the source code and
frameworks.zipfrom the latest release. -
Navigate to the downloaded folder from the terminal with
cd location_path_of_sc-osx-standalone-master. -
Move
frameworks.zipinto this directory, unzip it to extract theFrameworksfolder, then delete thezipfile. -
Run the standalone with
sh run.shscript. You should hear some white noise. This is the default sound as defined ininit.scd. -
To modify
init.scdreplace the code inside the curly brackets afterwaitForBootwith your own code:s.waitForBoot{ // your own code here }; -
Include your extensions in the
SCClassLibraryfolder. -
Platypus can be used to convert the script based structure into a "native" OSX application.
- Open Platypus
- Fill in the App name
- Click the
Select Scriptbutton and choose therun.shfile. - Drag all the files from the
sc_osx_standalone-masterto theBundled Filesfield. - Optional: to hide the post window change the interface option from
Text WindowtoNone. - Click
Createand choose the location for your app.
Q: Where do I put soundfiles and how do i access them?
A: Put your files in the Resources directory. You can then access them using Platform.resourceDir ++ "/path/to/your/file.wav");