A 2D side-scrolling platformer written in C++17 with SFML 2.6.
See docs/BUILD.md. In short, from the SuperMario 2.0/ directory:
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --parallel
cd build && ./SuperMario2Race through five worlds and Bowser's Fortress to reclaim the stolen Star. Stomp enemies, grab coins, and collect power-ups: a green mushroom makes you big (you survive one hit), a red mushroom boosts your speed, and a star makes you briefly invincible. Reach the flag to finish a level — or defeat the boss to win. You have three lives.
| Key | Action |
|---|---|
| ← / → | Move |
| Space | Jump |
| Escape | Pause / resume |
| ↑ / ↓ + Enter | Navigate menus |
| Enter / Space | Advance the title & story |
Originally a school project. Tile and audio assets are the property of their respective owners and are used here for educational purposes only.
