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fix: input missing after jump to player#4317

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biotech77 merged 7 commits into
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fix/4193-input-missing-after-jump
Jun 6, 2025
Merged

fix: input missing after jump to player#4317
biotech77 merged 7 commits into
devfrom
fix/4193-input-missing-after-jump

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@biotech77

@biotech77 biotech77 commented Jun 2, 2025

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Pull Request Description

input missing after jump to player
When using the Jump In button from a friend's passport (accessed via the Friends tab), the chat panel disappears and the input box is not visible after teleporting.

NOTE: this is a workaround fix and here is the issue for the tech debt to be handled later:
#4317

What does this PR change?

This PR fixes missing chat input box after teleporting to friend

Test Steps

  1. Play
  2. Jump to friend through friend's passport
  3. Observe that chat input box is there.

--

  1. Play
  2. Jump to friend through friend list
  3. Observe that chat input box is there.

NOTE: this works for both teleport to parcel or load the world where friend is

Quality Checklist

  • Changes have been tested locally
  • Documentation has been updated (if required)
  • Performance impact has been considered
  • For SDK features: Test scene is included

Code Review Reference

Please review our Code Review Standards before submitting.

Use RealType update and OnNavigationExecuted to trigger chat load (when we load a world, or when we teleport)
@biotech77
biotech77 requested review from a team as code owners June 2, 2025 11:21

@fcolarich fcolarich left a comment

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The underlying issue here is a conflict between the SharedSpaceManager and the WindowStackManager, at some point we need to make them both compatible, but for now this will make it work. We should get both managers working together...

biotech77 added 4 commits June 3, 2025 09:58
Use RealType update and OnNavigationExecuted to trigger chat load (when we load a world, or when we teleport)
…p' into fix/4193-input-missing-after-jump

# Conflicts:
#	Explorer/Assets/DCL/Infrastructure/Global/Dynamic/DynamicWorldContainer.cs
#	Explorer/Assets/DCL/PluginSystem/Global/ChatPlugin.cs
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github-actions Bot commented Jun 3, 2025

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@DafGreco DafGreco left a comment

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✔️ PR reviewed and approved by QA on both platforms following instructions playing both happy and un-happy path

Regressions for this ticket had been performed in order to verify that the normal flow is working as expected:

  • [ ✔️] Backpack and wearables in world
  • [✔️ ] Emotes in world and in backpack
  • [ ✔️] Teleport with map/coordinates/Jump In
  • [ ✔️] Chat and multiplayer
  • [✔️ ] Profile card
  • [ ✔️] Skybox
  • [✔️ ] Settings

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5 participants