SelectionTrackerWindow is a Unity Editor tool that tracks object selections in the Hierarchy and Project window. This allows developers to easily navigate back and forth between previous selections, improving workflow efficiency.
- ⏮️ Track Object Selection History in the Unity Editor
- ⏩ Navigate Back & Forward through previous selections
- 🔄 Supports GameObjects & Assets (Prefabs, Materials, Textures, Scripts, etc.)
For detailed setup, usage, and advanced configurations, please refer to the Wiki.
If you'd like to contribute to this project, please fork the repository and submit a pull request. Contributions are welcome to improve functionality, add new features, or fix bugs.
This project is licensed under the MIT License. See the LICENSE file for more details.
