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![GitHub license](https://img.shields.io/badge/license-MIT-blue.svg)
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![Unity](https://img.shields.io/badge/Unity-2021.3%2B-orange)
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SelectionTrackerWindow is a Unity Editor tool that tracks object selections in the Hierarchy and Project window. This allows developers to easily navigate back and forth between previous selections, improving workflow efficiency.
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**SelectionTrackerWindow** is a Unity Editor tool that tracks object selections in the Hierarchy and Project window. This allows developers to easily navigate back and forth between previous selections, improving workflow efficiency.
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![image](https://github.com/user-attachments/assets/7c93bcef-9ba5-4398-9404-f90efcfc0a83)
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- ⏩ Navigate Back & Forward through previous selections
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- 🔄 Supports GameObjects & Assets (Prefabs, Materials, Textures, Scripts, etc.)
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For detailed setup, usage, and advanced configurations, please refer to the [Wiki](https://github.com/dennis112999/Unity-Selection-Tracker-Window/wiki).
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For detailed setup, usage, and advanced configurations, please refer to the [Wiki](https://github.com/dennis112999/Unity-Selection-Tracker-Window/wiki/%F0%9F%8F%A0-Home).
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## 🤝 Contributing
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If you'd like to contribute to this project, please fork the repository and submit a pull request. Contributions are welcome to improve functionality, add new features, or fix bugs.

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