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Releases: depuits/FS22_ShelterMatters

Release 1.2.1.0

24 May 13:21

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  • Fixed spawn protection code
  • Improved shed detection performance

Release 1.2.0.0

03 Apr 16:19

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  • Pallet & Trailer Goods Decay: Stored products in pallets and trailers now decay over time based on environmental factors.
    • Wetness sensitive products exposed to rain accumulate moisture, increasing decay rate by wetness.
    • Temperature sensitive products have a minimum and maximum temperature range within which they remain stable. Outside this range, they will decay.
    • Shelf life limited products have a best-before date. Before expiry, they remain intact, but after, they begin to decay at a fixed rate.
  • Bale Decay Reworked: Bales now follow the same decay mechanics as pallets, making storage management more consistent and realistic.

Development Build

03 Apr 16:19

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Development Build Pre-release
Pre-release
dev-latest

readme update

Release 1.1.2.0

05 Mar 15:22

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Display of bale decay in infobox (#4)

Release 1.1.1.0

19 Feb 12:41

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Added Indoor Area placeables under Buildings → Sheds for improved indoor detection.

Release 1.1.0.0

12 Feb 07:54
b833354

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Added bale deterioration when left outside in the rain.

Release 1.0.0.0

22 Jan 08:52

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Initial release