An open-source post-collapse tactical action game featuring urban exploration, squad-based combat, survival systems, intelligent AI, and dynamic city environments.
Urban Collapse is a community-driven flagship open-world tactical survival game set in a modern city devastated by a mysterious global catastrophe.
Players explore abandoned districts, scavenge valuable resources, complete dangerous missions, confront hostile factions, and rebuild safe zones while surviving in a constantly evolving urban environment.
- π Massive open-world city
- π« Tactical combat
- π€ Advanced enemy AI
- π₯ Dynamic civilian AI
- ποΈ Resource scavenging
- π οΈ Crafting system
- π Inventory management
- π Dynamic world events
- π¦οΈ Dynamic weather
- βοΈ Day & night cycle
- π Driveable vehicles
- π‘ Cooperative multiplayer
- π Performance optimization
urban-collapse/
βββ assets/
βββ docs/
βββ engine/
βββ multiplayer/
βββ world/
βββ src/
β βββ ai/
β βββ animation/
β βββ audio/
β βββ combat/
β βββ core/
β βββ crafting/
β βββ gameplay/
β βββ inventory/
β βββ missions/
β βββ networking/
β βββ physics/
β βββ ui/
β βββ vehicles/
β βββ world/
βββ tests/
βββ LICENSE
βββ README.md
- Project setup
- Character controller
- Camera system
- Urban world prototype
- Combat system
- AI system
- Loot & inventory
- Vehicles
- Mission framework
- Dynamic events
- Crafting
- Safe zones
- Multiplayer
- World streaming
- Save system
- Performance optimization
- Modding support
- Cross-platform support
- Dedicated servers
- Version 1.0
- Combat System
- AI System
- Mission Engine
- Inventory System
- Crafting System
- Vehicle System
- Physics Engine
- Audio Engine
- Rendering Pipeline
- Networking Framework
- Save & Load System
Contributions are welcome.
Help improve gameplay systems, AI, networking, optimization, documentation, testing, and developer tools.
Please open an issue before starting major features.
MIT License
If you enjoy this project, consider giving it a β on GitHub.