Back to run this on windows else it won't do aot #577
githubactionsbuilds.yml
on: push
generate_version_number
7s
build_docker
51s
build_linux
32s
build_linux_with_sonarqube
2m 9s
build_linux_consoleapp
46s
build_windows_consoleapp
1m 22s
build_linux_monogame_desktopgl
1m 11s
build_windows_monogame_desktopgl_onlinux
1m 41s
build_windows_monogame_desktopgl
1m 50s
build_windows_monogame_windowsdx
4m 35s
build_windows_Android
5m 15s
build_windows_AndroidForFireStick
5m 29s
build_docker_monogame_blazor
1m 15s
Matrix: codeqlanalyze
release_nuget
14s
release_github
12s
Annotations
43 warnings and 7 notices
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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release_github
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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release_github
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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release_github
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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codeqlanalyze (csharp)
Found version-specific or distribution-specific runtime identifier(s): debian-x64, fedora-x64, opensuse-x64, rhel-x64, win7-arm, win7-x64, win7-x86. Affected libraries: Libuv. In .NET 8.0 and higher, assets for version-specific and distribution-specific runtime identifiers will not be found by default. See https://aka.ms/dotnet/rid-usage for details.
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build_windows_consoleapp
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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build_windows_monogame_desktopgl
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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build_windows_monogame_windowsdx
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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build_windows_Android
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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build_windows_AndroidForFireStick
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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codeqlanalyze (javascript)
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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codeqlanalyze (csharp)
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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