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Added digits at the bottom #579

Added digits at the bottom

Added digits at the bottom #579

Triggered via push November 24, 2025 00:40
Status Failure
Total duration 13m 21s
Artifacts 14
generate_version_number
4s
generate_version_number
build_docker
51s
build_docker
build_linux
1m 2s
build_linux
build_linux_with_sonarqube
2m 1s
build_linux_with_sonarqube
build_linux_consoleapp
48s
build_linux_consoleapp
build_windows_consoleapp
1m 42s
build_windows_consoleapp
build_linux_monogame_desktopgl
1m 15s
build_linux_monogame_desktopgl
build_windows_monogame_desktopgl_onlinux
1m 41s
build_windows_monogame_desktopgl_onlinux
build_windows_monogame_desktopgl
2m 52s
build_windows_monogame_desktopgl
build_windows_monogame_windowsdx
3m 21s
build_windows_monogame_windowsdx
build_windows_Android
9m 7s
build_windows_Android
build_windows_AndroidForFireStick
6m 57s
build_windows_AndroidForFireStick
build_docker_monogame_blazor
1m 21s
build_docker_monogame_blazor
Matrix: codeqlanalyze
release_nuget
6s
release_nuget
release_github
16s
release_github
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1 error and 45 warnings
release_nuget
Process completed with exit code 1.
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (javascript)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
release_github
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
release_github
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
release_github
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
codeqlanalyze (csharp): DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
codeqlanalyze (csharp)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/

Artifacts

Produced during runtime
Name Size Digest
CodeQLDatabase-csharp
12 MB
sha256:10440d13b6a49e05c2a54c030df42bea372f61d2049277ddc50b2572a4f0d6db
CodeQLDatabase-javascript
11.7 MB
sha256:5e666dc9c6d0dfc975b25306b21a290953c11bff5eba383fc13bc0e47beef19d
DeveMazeGeneratorCore.ConsoleApp.Linux
38.3 MB
sha256:728fec284f316235241a058eed91d6dad17c4fa49d348df54682c90a292c028c
DeveMazeGeneratorCore.ConsoleApp.Windows
38.4 MB
sha256:b432783e73c5c4fe3caecc17e1b0dee2de9b27ac1c299454b52b6a9fa3395c4e
DeveMazeGeneratorCore.MonoGame.Android_aab
30 MB
sha256:2472956dc369da0fbc5299ba49f05ed77319e7e43e52728ff75f613d83e4ea19
DeveMazeGeneratorCore.MonoGame.Android_apk
30.4 MB
sha256:4ec1793be434039e0be790fec5da1db1a6e2d2d8e8b0f8507a0fd9c533ee63bc
DeveMazeGeneratorCore.MonoGame.DesktopGL_linux-x64
30.3 MB
sha256:dec8ca9dd4f1caaf63255b2bfc99ca3a826a0f729d0a408519349759cb8d482e
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64
22.3 MB
sha256:019d173d6365f21fbafb8cfb72e1caab4462d4ffb1d36f1fb5e3b076e2305867
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinux
22.2 MB
sha256:abbfdb5dccdffd36034007885dbd599bbf4c89772027f6293de5be40930013a6
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinuxtargz
30.9 MB
sha256:7aa8298a6984a97744f8e3a0684ebe551750cb73b6eb72621ea79bc70abed0d3
DeveMazeGeneratorCore.MonoGame.WindowsDX_win-x64
48.4 MB
sha256:e51520165ee72d102abe46d199e1f787ab5a6477157aa236947319ce85557811
DeveMazeGeneratorCore7z
86.8 KB
sha256:96e4dd4432404a7db1082e230840ffea29de6c51626fc43de4206c1b782590ff
DeveMazeGeneratorCoreNuGet
49.7 KB
sha256:45bbd42fa28c7653f49de7f60b57f900ca2f421c4d41a1242de6055871bd2d54
DeveMazeGeneratorCoreZip
75.2 KB
sha256:51392b6abde994012bc414df48ef694b15318a4e35940d37d3b978ee9f2f3196