Refactor GetPlatePosition to calculate grid dimensions based on total… #581
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70 errors and 32 warnings
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DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_windows_monogame_desktopgl_onlinux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_windows_monogame_desktopgl_onlinux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_linux_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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build_linux:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
The type or namespace name 'TestFixtureAttribute' could not be found (are you missing a using directive or an assembly reference?)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_linux_with_sonarqube:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_windows_monogame_windowsdx:
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build_windows_monogame_windowsdx:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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build_windows_monogame_desktopgl:
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
The type or namespace name 'Test' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L42
The type or namespace name 'TestAttribute' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
The type or namespace name 'Test' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L34
The type or namespace name 'TestAttribute' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
The type or namespace name 'Test' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L26
The type or namespace name 'TestAttribute' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
The type or namespace name 'Test' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L18
The type or namespace name 'TestAttribute' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
The type or namespace name 'TestFixture' could not be found (are you missing a using directive or an assembly reference?)
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codeqlanalyze (csharp):
DeveMazeGeneratorCore.Coaster3MF.Tests/GridLayoutTests.cs#L3
The type or namespace name 'TestFixtureAttribute' could not be found (are you missing a using directive or an assembly reference?)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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codeqlanalyze (csharp)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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codeqlanalyze (javascript)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
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