Migrate to SLNX #588
githubactionsbuilds.yml
on: push
generate_version_number
3s
build_docker
46s
build_linux
43s
build_linux_with_sonarqube
2m 2s
build_linux_consoleapp
51s
build_windows_consoleapp
2m 4s
build_linux_monogame_desktopgl
34s
build_windows_monogame_desktopgl_onlinux
46s
build_windows_monogame_desktopgl
2m 2s
build_windows_monogame_windowsdx
3m 2s
build_windows_Android
10m 12s
build_windows_AndroidForFireStick
7m 16s
build_docker_monogame_blazor
43s
Matrix: codeqlanalyze
release_nuget
0s
release_github
Annotations
5 errors and 33 warnings
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build_linux_monogame_desktopgl
Process completed with exit code 1.
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build_docker_monogame_blazor
Process completed with exit code 1.
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build_windows_monogame_desktopgl_onlinux
Process completed with exit code 1.
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codeqlanalyze (csharp)
We were unable to automatically build your code. Please replace the call to the autobuild action with your custom build steps. Encountered a fatal error while running "C:\hostedtoolcache\windows\CodeQL\2.23.6\x64\codeql\csharp\tools\autobuild.cmd". Exit code was 1 and last log line was: Error: Could not auto-detect a suitable build method. See the logs for more details.
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codeqlanalyze (csharp)
Assets file 'D:\a\DeveMazeGeneratorCore\DeveMazeGeneratorCore\DeveMazeGeneratorCore.MonoGame.Core\obj\project.assets.json' not found. Run a NuGet package restore to generate this file.
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_linux_with_sonarqube:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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codeqlanalyze (javascript)
No files were found with the provided path: D:\a\_temp/codeql_databases/javascript.zip. No artifacts will be uploaded.
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codeqlanalyze (javascript)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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codeqlanalyze (csharp)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
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Artifacts
Produced during runtime
| Name | Size | Digest | |
|---|---|---|---|
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DeveMazeGeneratorCore.ConsoleApp.Linux
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38.3 MB |
sha256:5c40c362e96d3e1b7dbc16ddb64a9bd4f192464d6e235eba83fb706c1cdecbf9
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DeveMazeGeneratorCore.ConsoleApp.Windows
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38.4 MB |
sha256:bab5adb69b013250adbe7e9b6272e098be045dd55d2673171d3f8d1bc8cce294
|
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DeveMazeGeneratorCore.MonoGame.Android_aab
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32.4 MB |
sha256:f29316b797520fc6c4fe1cba55e1440d7b1df5240740acd0f7104b72688dac5d
|
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DeveMazeGeneratorCore.MonoGame.Android_apk
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32.8 MB |
sha256:c52215e0563ada1ae2b80254f7789bf213fddcf1c39804639c6e6afefdb6eb67
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64
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22.1 MB |
sha256:17458be555e43b13594205dcf06db8a83bd0aa293763a762820e0a1c5de8e877
|
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DeveMazeGeneratorCore.MonoGame.WindowsDX_win-x64
|
45 MB |
sha256:7de4b5ae5add5d43556f88ebfe9fdec15be496c812f9d010fe445df63f88e1ff
|
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DeveMazeGeneratorCore7z
|
86.8 KB |
sha256:7037274161b24bced2fbbc064403667fe30c5e6c1983334c93bf943b052e6298
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DeveMazeGeneratorCoreNuGet
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49.7 KB |
sha256:1475cf3363a9ca428b90c62c2a56b274980b7a9784a8998786fab3c0cef60105
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DeveMazeGeneratorCoreZip
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75.2 KB |
sha256:d18ef044fe74a41c815a50622a88a7abe7c01f36437396cad719ce6950587dd2
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