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Migrate to SLNX

Migrate to SLNX #588

Triggered via push November 30, 2025 19:56
Status Failure
Total duration 10m 29s
Artifacts 9
generate_version_number
3s
generate_version_number
build_docker
46s
build_docker
build_linux
43s
build_linux
build_linux_with_sonarqube
2m 2s
build_linux_with_sonarqube
build_linux_consoleapp
51s
build_linux_consoleapp
build_windows_consoleapp
2m 4s
build_windows_consoleapp
build_linux_monogame_desktopgl
34s
build_linux_monogame_desktopgl
build_windows_monogame_desktopgl_onlinux
46s
build_windows_monogame_desktopgl_onlinux
build_windows_monogame_desktopgl
2m 2s
build_windows_monogame_desktopgl
build_windows_monogame_windowsdx
3m 2s
build_windows_monogame_windowsdx
build_windows_Android
10m 12s
build_windows_Android
build_windows_AndroidForFireStick
7m 16s
build_windows_AndroidForFireStick
build_docker_monogame_blazor
43s
build_docker_monogame_blazor
Matrix: codeqlanalyze
release_nuget
0s
release_nuget
release_github
release_github
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5 errors and 33 warnings
build_linux_monogame_desktopgl
Process completed with exit code 1.
build_docker_monogame_blazor
Process completed with exit code 1.
build_windows_monogame_desktopgl_onlinux
Process completed with exit code 1.
codeqlanalyze (csharp)
We were unable to automatically build your code. Please replace the call to the autobuild action with your custom build steps. Encountered a fatal error while running "C:\hostedtoolcache\windows\CodeQL\2.23.6\x64\codeql\csharp\tools\autobuild.cmd". Exit code was 1 and last log line was: Error: Could not auto-detect a suitable build method. See the logs for more details.
codeqlanalyze (csharp)
Assets file 'D:\a\DeveMazeGeneratorCore\DeveMazeGeneratorCore\DeveMazeGeneratorCore.MonoGame.Core\obj\project.assets.json' not found. Run a NuGet package restore to generate this file.
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_linux_with_sonarqube: DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_AndroidForFireStick: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
codeqlanalyze (javascript)
No files were found with the provided path: D:\a\_temp/codeql_databases/javascript.zip. No artifacts will be uploaded.
codeqlanalyze (javascript)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
build_windows_Android: DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
codeqlanalyze (csharp)
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/

Artifacts

Produced during runtime
Name Size Digest
DeveMazeGeneratorCore.ConsoleApp.Linux
38.3 MB
sha256:5c40c362e96d3e1b7dbc16ddb64a9bd4f192464d6e235eba83fb706c1cdecbf9
DeveMazeGeneratorCore.ConsoleApp.Windows
38.4 MB
sha256:bab5adb69b013250adbe7e9b6272e098be045dd55d2673171d3f8d1bc8cce294
DeveMazeGeneratorCore.MonoGame.Android_aab
32.4 MB
sha256:f29316b797520fc6c4fe1cba55e1440d7b1df5240740acd0f7104b72688dac5d
DeveMazeGeneratorCore.MonoGame.Android_apk
32.8 MB
sha256:c52215e0563ada1ae2b80254f7789bf213fddcf1c39804639c6e6afefdb6eb67
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64
22.1 MB
sha256:17458be555e43b13594205dcf06db8a83bd0aa293763a762820e0a1c5de8e877
DeveMazeGeneratorCore.MonoGame.WindowsDX_win-x64
45 MB
sha256:7de4b5ae5add5d43556f88ebfe9fdec15be496c812f9d010fe445df63f88e1ff
DeveMazeGeneratorCore7z
86.8 KB
sha256:7037274161b24bced2fbbc064403667fe30c5e6c1983334c93bf943b052e6298
DeveMazeGeneratorCoreNuGet
49.7 KB
sha256:1475cf3363a9ca428b90c62c2a56b274980b7a9784a8998786fab3c0cef60105
DeveMazeGeneratorCoreZip
75.2 KB
sha256:d18ef044fe74a41c815a50622a88a7abe7c01f36437396cad719ce6950587dd2