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deck.gl-geotiff: v0.2.0

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@ds-release-bot ds-release-bot released this 26 Jan 18:39
c03d437

0.2.0 (2026-01-26)

Features

  • Allow user-defined texture loader in COGLayer (#101) (010e800)
  • Direct rendering of paletted COG in Land Cover example (#102) (5d8d6f1)
  • Generic projection handler & NLCD example (#81) (f2bf383)
  • geotiff: Set up texture mapping from tiff tags to luma.gl texture format (#98) (9e766c3)
  • Infer default COG render pipeline based on GeoTIFF metadata (#154) (8fddeec)
  • Mosaic tile layer (#184) (acc6904)
  • Parse GeoTIFF ColorMap tag (#116) (0bb7eed)
  • Pass geographic bounds in onGeoTIFFLoad callback (#130) (d0e3677)
  • Set up namespace exports (#148) (933561c)
  • Shader module system and dynamic injection (#120) (7f40813)
  • Stabler renderPipeline inference with props placeholder (#157) (61a46cc)
  • Support varied input for GeoTIFF source (#128) (cbcd1e4)

Bug Fixes

  • Ensure loadTexture returns Texture, not TextureProps (#113) (20ce0c0)
  • handle lowercase units (#195) (918c241)
  • throw error when maxError is non-positive (#151) (e57d17e), closes #18

Performance Improvements

  • Only compute COG bounds when the user supplies onGeoTIFFLoad callback (#137) (125de6f)
  • remove unnecessary object creation (#181) (62c0c23)