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Godot 4 Simple NPC Dialogue System

This repository contains the completed code for my Godot 4 Simple Dialogue System tutorial. This system is designed to be simple to understand yet flexible enough to expand for your own game projects.

Features

  • Easy-to-implement NPC dialogue interaction
  • Support for multiple dialogue lines per character
  • Clean UI implementation with customizable styling

Getting Started

  1. Clone or download this repository
  2. Open the project in Godot 4.x
  3. Explore the demo scene to see the dialogue system in action
  4. Check out the code to understand how it works

How to Use in Your Own Project

Basic Implementation

  1. Copy the DialogueUI scene to your project
  2. Add the DialogueArea component to your NPCs
  3. Configure dialogue text in the Inspector
  4. Connect your player to handle the interaction input

Extending Functionality

The system is very minimal, but could be extended with:

  • Dialogue branching
  • Response choices
  • Quest integration

Project Structure

  • scenes/dialogue_box.tscn - The main dialogue UI
  • scripts/dialogue_manager.gd - Manages dialogue message display
  • scenes/dialogue_demo.tscn - Example implementation

License

This project is licensed under the MIT License - see the LICENSE file for details.

Thank You!

Thank you for downloading this dialogue system! I hope it helps out on your game dev journey. If you have any questions or issues - create an issue in this repo or just comment on one of my videos.

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