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Assign button sounds to the correct audio bus#2754

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dialogic-godot:mainfrom
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Assign button sounds to the correct audio bus#2754
mrspeaker wants to merge 1 commit into
dialogic-godot:mainfrom
mrspeaker:main

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Currently Button Sounds are played through the default (master) audio bus. Button Sounds play the typing sound when hovering over a dialog option. This PR assigns the bus to the same user setting as Type Sound (in /Modules/Text/node_type_sound.gd).

This fix was for my personal project where I noticed that muting the sound-effects audio bus did not stop the hover typing sounds in dialog options.

I'm not sure why the assignment to the bus needs to be guarded with if bus == 'Master', but this is what was done in node_type_sound.gd.

Currently Button Sounds are played through the default (master) audio bus. Button Sounds play the typing sound when hovering over a dialog option. This PR assigns the bus to the same user setting as Type Sound.
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