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StephenCWillsglebm
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[3DS] Fix async loading
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Source/interfac.cpp

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@@ -40,7 +40,7 @@ namespace devilution {
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namespace {
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#if defined(__APPLE__) && defined(USE_SDL1)
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#if (defined(__APPLE__) || defined(__3DS__)) && defined(USE_SDL1)
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// On Tiger PPC, SDL_PushEvent from a background thread appears to do nothing.
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#define SDL_PUSH_EVENT_BG_THREAD_WORKS 0
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#else

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