@@ -1307,7 +1307,7 @@ void SmithEnter()
13071307 StartStore (TalkID::SmithRepair);
13081308 break ;
13091309 case 20 :
1310- ActiveStore = TalkID::Exit ;
1310+ ActiveStore = TalkID::None ;
13111311 break ;
13121312 }
13131313}
@@ -1555,7 +1555,7 @@ void WitchEnter()
15551555 StartStore (TalkID::WitchRecharge);
15561556 break ;
15571557 case 20 :
1558- ActiveStore = TalkID::Exit ;
1558+ ActiveStore = TalkID::None ;
15591559 break ;
15601560 }
15611561}
@@ -1700,7 +1700,7 @@ void BoyEnter()
17001700 }
17011701
17021702 if ((CurrentTextLine != 8 && !BoyItem.isEmpty ()) || (CurrentTextLine != 12 && BoyItem.isEmpty ())) {
1703- ActiveStore = TalkID::Exit ;
1703+ ActiveStore = TalkID::None ;
17041704 return ;
17051705 }
17061706
@@ -1761,7 +1761,7 @@ void HealerBuyItem(Item &item)
17611761void BoyBuyEnter ()
17621762{
17631763 if (CurrentTextLine != 10 ) {
1764- ActiveStore = TalkID::Exit ;
1764+ ActiveStore = TalkID::None ;
17651765 return ;
17661766 }
17671767
@@ -1881,7 +1881,7 @@ void HealerEnter()
18811881 StartStore (TalkID::HealerBuy);
18821882 break ;
18831883 case 18 :
1884- ActiveStore = TalkID::Exit ;
1884+ ActiveStore = TalkID::None ;
18851885 break ;
18861886 }
18871887}
@@ -1927,7 +1927,7 @@ void StorytellerEnter()
19271927 StartStore (TalkID::StorytellerIdentify);
19281928 break ;
19291929 case 18 :
1930- ActiveStore = TalkID::Exit ;
1930+ ActiveStore = TalkID::None ;
19311931 break ;
19321932 }
19331933}
@@ -2003,7 +2003,7 @@ void TavernEnter()
20032003 StartStore (TalkID::Gossip);
20042004 break ;
20052005 case 18 :
2006- ActiveStore = TalkID::Exit ;
2006+ ActiveStore = TalkID::None ;
20072007 break ;
20082008 }
20092009}
@@ -2018,7 +2018,7 @@ void BarmaidEnter()
20182018 StartStore (TalkID::Gossip);
20192019 break ;
20202020 case 14 :
2021- ActiveStore = TalkID::Exit ;
2021+ ActiveStore = TalkID::None ;
20222022 IsStashOpen = true ;
20232023 Stash.RefreshItemStatFlags ();
20242024 invflag = true ;
@@ -2029,7 +2029,7 @@ void BarmaidEnter()
20292029 }
20302030 break ;
20312031 case 18 :
2032- ActiveStore = TalkID::Exit ;
2032+ ActiveStore = TalkID::None ;
20332033 break ;
20342034 }
20352035}
@@ -2044,7 +2044,7 @@ void DrunkEnter()
20442044 StartStore (TalkID::Gossip);
20452045 break ;
20462046 case 18 :
2047- ActiveStore = TalkID::Exit ;
2047+ ActiveStore = TalkID::None ;
20482048 break ;
20492049 }
20502050}
@@ -2115,7 +2115,7 @@ void AddStoreHoldRepair(Item *itm, int8_t i)
21152115void InitStores ()
21162116{
21172117 ClearSText (0 , STORE_LINES);
2118- ActiveStore = TalkID::Exit ;
2118+ ActiveStore = TalkID::None ;
21192119 IsTextFullSize = false ;
21202120 HasScrollbar = false ;
21212121 PremiumItemCount = 0 ;
@@ -2154,7 +2154,7 @@ void FreeStoreMem()
21542154 if (*GetOptions ().Gameplay .showItemGraphicsInStores ) {
21552155 FreeHalfSizeItemSprites ();
21562156 }
2157- ActiveStore = TalkID::Exit ;
2157+ ActiveStore = TalkID::None ;
21582158 for (STextStruct &entry : TextLine) {
21592159 entry.text .clear ();
21602160 entry.text .shrink_to_fit ();
@@ -2352,7 +2352,7 @@ void StartStore(TalkID s)
23522352 case TalkID::Barmaid:
23532353 StartBarmaid ();
23542354 break ;
2355- case TalkID::Exit :
2355+ case TalkID::None :
23562356 break ;
23572357 }
23582358
@@ -2436,7 +2436,7 @@ void StoreESC()
24362436 case TalkID::Tavern:
24372437 case TalkID::Drunk:
24382438 case TalkID::Barmaid:
2439- ActiveStore = TalkID::Exit ;
2439+ ActiveStore = TalkID::None ;
24402440 break ;
24412441 case TalkID::Gossip:
24422442 StartStore (OldActiveStore);
@@ -2488,7 +2488,7 @@ void StoreESC()
24882488 CurrentTextLine = OldTextLine;
24892489 ScrollPos = OldScrollPos;
24902490 break ;
2491- case TalkID::Exit :
2491+ case TalkID::None :
24922492 break ;
24932493 }
24942494}
@@ -2690,7 +2690,7 @@ void StoreEnter()
26902690 case TalkID::Barmaid:
26912691 BarmaidEnter ();
26922692 break ;
2693- case TalkID::Exit :
2693+ case TalkID::None :
26942694 break ;
26952695 }
26962696}
@@ -2777,7 +2777,7 @@ void ReleaseStoreBtn()
27772777
27782778bool IsPlayerInStore ()
27792779{
2780- return ActiveStore != TalkID::Exit ;
2780+ return ActiveStore != TalkID::None ;
27812781}
27822782
27832783} // namespace devilution
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