Iβm Diego Garcia Huerta, a Software and Pipeline developer that works in the VFX / Animation industry. Iβve been designing workflows/pipelines and developing production tools for more than two decades, always trying to bridge the gap between artists and technology.
I work for small and mid size studios as a consultant, assessing and advising on how to optimize existing pipelines and production workflows and developing the required solutions. This allow studios to grow in size / quality / efficiency and enable artists to focus on what they know best.
I also specialize on starting pipelines from scratch, from nada, from zero, with already quite a few successful cases under my belt.

Here are some of my integrations:
π Which one should be next ?
π Do you want to boost the development ?
If you or your studio find that what I do is useful or it turns out to be a shortcut to what you really need to do, and you want to contribute, consider buying me a coffee:


