Skip to content

Fix loosepixel animation#4

Open
kercre123 wants to merge 4 commits into
digital-dream-labs:mainfrom
kercre123:main
Open

Fix loosepixel animation#4
kercre123 wants to merge 4 commits into
digital-dream-labs:mainfrom
kercre123:main

Conversation

@kercre123
Copy link
Copy Markdown
Contributor

In anim_rtshake_lv1onground_loosepixel_01, the eyes and sprite are overlaid on top of each other and are out of sync. I made the eyes go out of view while the sprite is playing. The eyes and sprite are overlaid in the onhand one as well, but they are in sync there. This also needs to be done to binaryeyes but that doesn't seem to be used in any animationGroup yet.

@grant-olson
Copy link
Copy Markdown

Thanks. Will take a look once the 1.8.0 release is out the door.

@kercre123
Copy link
Copy Markdown
Contributor Author

kercre123 commented Sep 22, 2021

Thanks. Will take a look once the 1.8.0 release is out the door.

I thought that it could be useful for the 1.8 release, since this animation is already implemented as a level one shake reaction in the RCs and this PR just polishes that. It wasn't in the 1.7 release, so this could be something cool to put in the changelog.

@kercre123
Copy link
Copy Markdown
Contributor Author

Thanks. Will take a look once the 1.8.0 release is out the door.

It looks like the v2.0 prod software still has the broken loosepixel animation, just want to quickly remind that this PR exists

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants