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I tried ported the vehicle_joints3 example from rapier to use bevy_rapier, but the steering move the body instead of the axle.
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
#582
opened Aug 31, 2024 by
ivanceras
Modifying gravity doesn't wake sleeping colliders
A-Integration
very bevy specific
C-Enhancement
New feature or request
C-Performance
D-Easy
P-Low
#570
opened Jul 23, 2024 by
rparrett
Joints as entities
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
#561
opened Jul 11, 2024 by
Vrixyz
Add very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
Grounded
marker for KinematicCharacterController
A-Integration
#504
opened May 9, 2024 by
Jondolf
IntegrationParameters
is inconvenient to configure at startup due to private fields on RapierContext
A-Integration
#503
opened May 9, 2024 by
Jondolf
RapierPhysicsPlugin
requires generics
A-Integration
#501
opened May 9, 2024 by
Jondolf
Add support for unindexed meshes in New feature or request
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-Medium
Collider::from_bevy_mesh
A-Geometry
C-Enhancement
#491
opened Apr 2, 2024 by
rlidwka
Loading…
Support for quad/rect 2D shape in 3D (or degenerate cuboid)?
A-Geometry
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Low
S-not-started
Work has not started
#461
opened Dec 12, 2023 by
djeedai
Consider using PreUpdate or similar custom schedule instead of PostUpdate by default
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
#450
opened Nov 18, 2023 by
VergilUa
Flip writeback to iterate over rapier's bodies
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-High
arbitrary important item
#432
opened Sep 27, 2023 by
Aceeri
Loading…
Use Bevy's parallel iterators rather than rayon
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-Low
S-not-started
Work has not started
#423
opened Aug 26, 2023 by
dlight
ColliderParent
component
A-Integration
#397
opened Jul 6, 2023 by
Aceeri
Loading…
How to update time_since_can_sleep in RigidBodyActivation?
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
documentation
Improvements or additions to documentation
P-Low
S-not-started
Work has not started
#320
opened Jan 28, 2023 by
foxzool
Feature Request: Port the rapier repo's very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Low
S-not-started
Work has not started
ray_cast_vehicle_controller
to bevy_rapier
A-Integration
#314
opened Jan 19, 2023 by
LiamGallagher737
How to use f64 version of rapier2d?
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-Low
S-not-started
Work has not started
#290
opened Nov 24, 2022 by
Sergei1984
Limited RigidBody rotation in 2d
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-Low
S-not-started
Work has not started
#246
opened Aug 23, 2022 by
vinsynth
How to use CollisionPipeline in bevy_rapier?
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Low
S-not-started
Work has not started
#245
opened Aug 23, 2022 by
liangyongrui
Visualize joint limits?
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
#229
opened Aug 3, 2022 by
brandon-reinhart
Cannot override camera for debug physics overlay.
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Low
S-not-started
Work has not started
#227
opened Aug 1, 2022 by
brandon-reinhart
Feature Request: Multiple pipelines?
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Difficult
Needs strong technical background, domain knowledge, or impacts are high, needs testing...
P-High
arbitrary important item
S-not-started
Work has not started
#221
opened Jul 28, 2022 by
brandon-reinhart
Feature request: ContactPairView::other_collider
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Easy
good first issue
Good for newcomers
P-Low
S-not-started
Work has not started
#215
opened Jul 14, 2022 by
cha0s
Make scene queries squawk when pipelines are disabled
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
#213
opened Jul 13, 2022 by
ndarilek
Adding a NaN force to a rigidbody produces a cryptic error message
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Easy
P-Low
S-not-started
Work has not started
#115
opened Jan 21, 2022 by
Alainx277
Expose up to date contact impulses
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
#108
opened Dec 22, 2021 by
rasmusgo
Make converting positions to points easier
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Easy
P-Medium
S-not-started
Work has not started
#95
opened Aug 11, 2021 by
ndarilek
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