feat: add support for Voxels collider #823
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Depends on dimforge/parry#336
This adds supports for Voxels colliders: a shape specific to colliders defined as a set of voxels. This automatically handles internal edges and supports dynamic addition/removal of voxels. It is a faster alternative, and with a lower memory footprint, than triangle meshes when the scene is only made of voxels.
This feature is still experimental. See what’s missing in the Parry PR description dimforge/parry#336.