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@Loobinex Loobinex commented Feb 8, 2025

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DCrSt_Dying,
enum DeadCreatureStates
{
DCrSt_Dying = CrSt_ListEnd + 1,
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I think that's silly to do that, might as well merge both enum together. :p

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They are not creature states though,...

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maybe call them ThingStates and merge ObjectStates in there as well, can keep the per class prefix though

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4 participants