- Install the dotnet 6 SDK.
- Install and run the BepInEx fork.
- Build the project with
dotnet publish /p:Configuration=Release;Platform=AnyCPU;Orange="(Root directory to the game)". - The output binary will be available at
bin/Release/net6.0/publish/OrangeMods.dll.
- CAPCOM TAIWAN for creating this game.
- The BepInEx team who created the modding framework.
- SutandoTsukai181 for his works on making the modding framework and workarounding il2cpp for the game.
- Jrprogrammer for his corelib, we are taking some code from the repository.