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v0.0.4

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@dombomb64 dombomb64 released this 16 Apr 00:43
· 5 commits to main since this release

Alpha v0.0.4 (1.21.4)

This update has a few additions, but mostly consists of changes and fixes.

Additions

Items

  • Lawn Gadget: The ultimate helper tool for building lawns. Use on a lawn block to modify it in some way. Punch a block with the tool to switch modes. Punch a block while sneaking to toggle between modifying markers and modifying lawn blocks.
  • Target: Spawns a Target Zombie.

Plants

  • Wall-nut: Acts as a wall to hold zombies off. Don't worry, it doesn't cause him any pain.

Other Entities

  • Target Zombie: A zombie that does nothing and holds a target. In Versus matches, the plants need to take out a certain amount of these to win. (In the actual game, it's 3 out of 5 targets destroyed to win. Determine your threshold based off the amount of paths.) Plants placed off the path will not target them.

Changes

  • A lot of items now have descriptions to hopefully be easier to understand.
    • Most lawn blocks have also been renamed for the same reason.
    • Text will now appear if a plant was placed in an invalid spot.
  • Zombies have been made slightly slower for balancing reasons.
  • Zombies will no longer stop "dead" in their tracks if they've been walking for too long. This probably also applies to lawnmowers, but they're faster and probably required a longer path to reach their time limit.
  • Certain items, namely currency, bags of currency, and seed packets now show a more concise name when selected in the hotbar.
  • Certain classes have been merged together and extended so that there's less duplicate code.
  • An attacking plant will now only target zombies that are on the same path as it and are also between it and the graveyard (path-wise), but they get highly increased follow range which will probably encompass the whole lawn if the lawn is an appropriate size.
  • Plants can no longer be placed within three path units of a graveyard block. Zombies can only be placed in that range. Both rules are discarded if the player wears Dave's pan.
  • Zombies will now only eat plants that are in their way.
  • It's now easier to place zombies in the same spot as a gravestone because you can use their seed packets on the gravestone instead of the block they sit on.
  • Plants can no longer be placed in the same spot. This rule is ignored with the use of Dave's pan.
  • Lawnmower hitboxes are slightly bigger.