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Add APIs to BlobBuilder
for customizing the underlying byte array et al.
#115294
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Pull Request Overview
This PR adds new APIs to BlobBuilder for customizing the underlying byte array and updates related encoding and buffer-handling logic across metadata and core libraries. Key changes include replacing legacy UTF-8 encoding code with calls to the new System.Text.Unicode.Utf8 APIs, updating BlobBuilder’s API surface (including new constructors and properties), and adding NET-specific intrinsics support across several core modules.
Reviewed Changes
Copilot reviewed 31 out of 36 changed files in this pull request and generated 2 comments.
Show a summary per file
File | Description |
---|---|
System/Reflection/Internal/Utilities/StreamExtensions.cs | Removed obsolete TryReadAll overload for Span to rely on newer API paths. |
System/Reflection/Internal/Utilities/BlobUtilities.cs | Rewrote WriteUtf8 to use Utf8.FromUtf16 for encoding, replacing manual UTF-8 encoding logic. |
System/Reflection/Metadata.cs | Added new BlobBuilder constructors, properties, and APIs including ReadOnlySpan/WriteBytes overloads. |
System.Private.CoreLib (various files) | Updated intrinsics and preprocessor conditions (#if NET, #if SYSTEM_PRIVATE_CORELIB) for newer vectorized and ASCII helper routines. |
Microsoft.Bcl.Memory (PACKAGE.md and others) | Updated documentation and type forwarding to include UTF-8 APIs for NET platforms. |
Files not reviewed (5)
- src/libraries/Microsoft.Bcl.Memory/src/Microsoft.Bcl.Memory.csproj: Language not supported
- src/libraries/Microsoft.Bcl.Memory/tests/Microsoft.Bcl.Memory.Tests.csproj: Language not supported
- src/libraries/System.Reflection.Metadata/System.Reflection.Metadata.sln: Language not supported
- src/libraries/System.Reflection.Metadata/src/Resources/Strings.resx: Language not supported
- src/libraries/System.Reflection.Metadata/src/System.Reflection.Metadata.csproj: Language not supported
...braries/System.Reflection.Metadata/src/System/Reflection/Internal/Utilities/BlobUtilities.cs
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src/libraries/System.Reflection.Metadata/ref/System.Reflection.Metadata.cs
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Tagging subscribers to this area: @dotnet/area-system-reflection-metadata |
Is this needed to introduce the new APIs? System.Text.Unicode.Utf8 change introduces a new dependency for System.Reflection.Metadata on .NET Framework that will be an extra work to push through the system. It would be better to avoid bundling the two changes together in a single PR. |
The other PR is approved and ready to merge #111292. After the merge and rebase this branch against main, those commits will disappear. |
The change that introduces System.Reflection.Metadata dependency on Microsoft.Bcl.Memory won't disappear. |
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Switched back to the old Tests pass locally. This is ready for review. |
What''s the performance regression introduced by this rewrite on .NET Framework? Our primary interest in removing unsafe code is on latest .NET. It is fine to keep unsafe code for .NET Framework if it is required for decent performance. |
I updated the function to use unsafe code and wrote a benchmark to compare it with my initial safe edition. We cannot compare it with the existing unsafe implementation since the functions don't have the same signature and semantics. The numbers look promising so I switched to the
Benchmark code// See https://aka.ms/new-console-template for more information
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
using System.Runtime.InteropServices;
using System.Text;
BenchmarkRunner.Run<Utf8Bench>();
public class Utf8Bench
{
public string TestString = null!;
public byte[] TestBytes = new byte[2048];
[Params(16, 128)]
public int N { get; set; }
[GlobalSetup]
public void Setup()
{
var sb = new StringBuilder();
for (int i = 0; i < N; i++)
{
sb.Append('a');
}
for (int i = 0; i < N; i++)
{
sb.Append('Θ');
}
for (int i = 0; i < N; i++)
{
sb.Append("😂");
}
TestString = sb.ToString();
TestBytes = new byte[2048];
}
[Benchmark(Baseline = true)]
public int Safe()
{
WriteUtf8Safe(TestString.AsSpan(), TestBytes, out int charsRead, out int bytesWritten, true);
return charsRead + bytesWritten;
}
[Benchmark]
public int Unsafe()
{
WriteUtf8Unsafe(TestString.AsSpan(), TestBytes, out int charsRead, out int bytesWritten, true);
return charsRead + bytesWritten;
}
public static void WriteUtf8Safe(ReadOnlySpan<char> source, Span<byte> destination, out int charsRead, out int bytesWritten, bool allowUnpairedSurrogates)
{
// Copy from PR
}
public static unsafe void WriteUtf8Unsafe(ReadOnlySpan<char> source, Span<byte> destination, out int charsRead, out int bytesWritten, bool allowUnpairedSurrogates)
{
// Copy from PR
}
} |
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/// <summary> | ||
/// Changes the size of the byte array underpinning the <see cref="BlobBuilder"/>. | ||
/// Derived types can override this method to control the allocation strategy. | ||
/// </summary> | ||
/// <param name="capacity">The array's new size.</param> | ||
/// <seealso cref="Capacity"/> | ||
protected virtual void SetCapacity(int capacity) | ||
{ | ||
Array.Resize(ref _buffer, Math.Max(MinChunkSize, capacity)); | ||
} |
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I don't understand how subclasses are supposed to override this. They will reassign the Buffer
property, but according to a comment in #100418, reassigning Buffer
clears the head chunk.
What are the semantics? Should Capacity
's setter have additional logic?
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And add more tests.
We use the old `WriteUtf8` function for downlevel frameworks, rewritten to have a span-based signature and eliminate unsafe code.
We must increment the pointers after we write the bytes.
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Fixes #99244
Fixes #100418
This PR builds on top of @jaredpar's branch to add APIs for customizing the underlying buffer of a
BlobBuilder
. The chunking logic ofBlobBuilder
was updated to allocate multiple additional chunks with a user-customizable maximum size each. As part of this, we use APIs fromSystem.Text.Unicode.Utf8
to encode UTF-8 strings, which increases performance and safety, and reduces duplicate code.