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Launcher fixes #1392

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SilentException
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@SilentException SilentException commented Feb 1, 2025

Commits 3b2393e, 6ada7cb, 10f9f53, c9e3f64 on dev branch basically broke all launchers.
This aims to fix it.

launcher scripts

  • fixed and adjusted all launcher scripts

helperFunctions, emulatorInit()

  • fixed errors (if conditions)
  • added functionality for searching emu executables (arguments and logic)
  • properly extract params array (launcher command arguments)
  • property add netplayCMD to launch args
  • handle RPCS3 and ShadPS4 desktop files
  • handle prlimit for yuzu and co

┆Issue is synchronized with this Trello card by Unito

launcher scripts
- fixed and adjusted all launcher scripts

helperFunctions, emulatorInit()
- fixed errors (if conditions)
- added functionality for searching emu executables (arguments and logic)
- properly extract params array (launcher command arguments)
- property add netplayCMD to launch args
- handle RPCS3 and ShadPS4 desktop files
- handle prlimit for yuzu and co
@dragoonDorise
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@SilentException Wow, thanks! Great PR, I ended up reverting the launcher changes since well, everything was broken as you said. Will come back to this in the future and merge it

@dragoonDorise dragoonDorise moved this to Backlog in Issues Mar 24, 2025
@dragoonDorise dragoonDorise moved this from Backlog to Ready in Issues Mar 24, 2025
@dragoonDorise dragoonDorise removed this from Issues Mar 24, 2025
@dragoonDorise dragoonDorise moved this to Backlog in Issues Mar 24, 2025
@dragoonDorise dragoonDorise removed this from Issues Mar 24, 2025
@matakko
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matakko commented Apr 2, 2025

is this the new way launchers will work ?
Right now i notice the shadps4.sh not working on main repo for launching ES-DE shortcut.
Trying to track what change in it . seems the old one still working (the one where its was still rpsc3 flatkpak looking written in it .
am trying to understand the logic between the launcher.sh , do you have any ressources to understand beter ?

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3 participants