╔═══════════════════════════════════════════════════════════════════════════╗ ║ S H A D O W P R O T O C O L ║ ║ Tactical-Grade HTTP Server v1.0 ║ ╚═══════════════════════════════════════════════════════════════════════════╝
A lightweight, military-grade* HTTP server implementation built from the ground up using Windows Sockets (Winsock2). This project demonstrates core networking concepts through a minimalist server that responds to incoming connections with a tactical acknowledgment.
*Note: Not actually military-grade, but we can pretend!
A lightweight, military-grade* HTTP server implementation built from the ground up using Windows Sockets (Winsock2). This project demonstrates core networking concepts through a minimalist server that responds to incoming connections with a tactical acknowledgment.
*Note: Not actually military-grade, but we can pretend!
- Pure C Implementation: No fancy frameworks, just raw socket programming
- Windows-Compatible: Built specifically for Windows using Winsock2
- Tactical Response System: Responds to all requests with a classified* message
- Minimalist Architecture: Clean, straightforward codebase
- Educational Value: Perfect for understanding network programming basics
*Message classification level: Unclassified
- Windows OS
- C Compiler (GCC, MSVC, etc.)
- Basic understanding of TCP/IP (or a willingness to learn)
# Using GCC
gcc server.c test.c -o dark_eagle.exe -lws2_32
# Using MSVC
cl server.c test.c /link ws2_32.lib- Launch the executable:
./dark_eagle.exe- Open your browser and navigate to:
http://localhost:8080
- Await tactical response...
├── server.h # Server structure and function declarations
├── server.c # Core server implementation
└── test.c # Server initialization and request handling
struct server {
int domain; // Protocol family (AF_INET)
int service; // Socket type (SOCK_STREAM)
int protocol; // Protocol (TCP)
u_long iface; // Network interface
int port; // Operating port
int backlog; // Connection queue size
struct sockaddr_in address; // Socket address configuration
SOCKET socket; // Socket handle
void (*launch)(struct server *server); // Launch procedure
};- Protocol: HTTP/1.1
- Default Port: 8080
- Socket Type: TCP (SOCK_STREAM)
- Address Family: IPv4 (AF_INET)
- Backlog Size: 10 connections
Modify the port number in test.c:
struct server my_server = serverconstructor(AF_INET, SOCK_STREAM, 0, INADDR_ANY, YOUR_PORT, 10, launch);Update the tactical message in test.c:
char *hello = "HTTP/1.1 200 OK\r\n"
"Content-Type: text/plain\r\n"
"Content-Length: YOUR_LENGTH\r\n"
"\r\n"
"YOUR_MESSAGE";-
Educational
- Learning socket programming
- Understanding HTTP protocols
- Network programming fundamentals
-
Development
- Base for building more complex servers
- Testing client applications
- Network debugging
-
Tactical Operations*
- Sending classified* messages
- Maintaining dark web presence*
- Strategic communications*
*For entertainment purposes only
-
Initialization Phase
WSAStartup() → Socket Creation → Bind → Listen -
Operation Phase
Accept Connection → Receive Request → Send Response → Close Connection
- Static buffer size: 500KB
- Stack-based memory allocation
- Automatic cleanup on connection close
- WSA error code reporting
- Socket creation validation
- Connection acceptance verification
-
Tactical Upgrades
- Multiple connection handling
- Dynamic response generation
- Encrypted communications
- Stealth mode operations
-
Technical Improvements
- Request parsing
- HTTP method handling
- Header management
- Connection pooling
-
Security Features
- TLS/SSL support
- Request validation
- Rate limiting
- Access control
- Single-connection handling
- Fixed response message
- Basic HTTP implementation
- No request parsing
- Limited error recovery
Feel free to contribute to this project by:
- Forking the repository
- Creating a feature branch
- Committing your changes
- Opening a pull request
- Going dark
- Inspired by military communications
- Built with pure C programming
- Powered by coffee and tactical thinking
This is a basic implementation intended for educational purposes. Do not use in production environments without significant security enhancements.
For tactical support, send a smoke signal or:
- Open an issue
- Submit a pull request
- Use conventional communication channels
"Mission accomplished, returning to base..." 🎮
- Await tactical response...