Releases: eadmaster/pcrown
Releases · eadmaster/pcrown
v1.1 Beta 2
- reverted fix for Unknown commands in the eventeditor #91
Warning
This is a beta release to test Sataroke support,
v1.0 is still recommended for regular use.
v1.1 Beta
- fix for Unknown commands in the eventeditor (contributed by @Mentill) #91
- fixed item descriptions overflow in LT builds #100
- added Satakore version support (LT build only) #110
- minor script fixes
Warning
This is a beta release to test some new code, v1.0 is still recommended for regular use.
v1.0
- more Engrish fixes #94
- fix for battle cries off-center (with the help of @Mentill) #95
- minor script fixes
Mini FAQ: is this the final release?
All major issues and limitations have been resolved at this point. There are still some minor things to fix and improve, so more releases will follow.
v1.0 Release Candidate 3
- fixed regression in Notice Drop dialog in v1.0RC2 similar to #93 (comment)
- fix garbled gfx while obtaining the sword upgrade (EX builds only) #105 (comment)
- fixed no items status msg empty
- script and item descriptions fixes
v1.0 Release Candidate 2
v1.0 Release Candidate 1
- better fix for #30 and #88, restored full dialogues in the cutscenes (contributed by @Mentill)
- fixed regressions #103 and #104 in v0.9.5 (with the help of @Mentill)
- updated widescreen hack to v1.2, fix for #105, removed transparency on Amberstep villagers (contributed by @paul-met)
- script fixes, removed some unnecessary capitalizations
- resized and recentered a few more signs #102
Mini FAQ: is this the final release?
No, "RC" means "Release Candidate".
v0.9.5
- resized and recentered many doorway signs (with the help of @Mentill) #102
- fixed Engrish in pre/post-battle screens (contributed by @Mentill) #94 (comment)
- script fixes
- disabled debug mode in EX build #18 (comment)
- added LT patch build #100
EDIT: some regression bugs were found due to #102, switch back to v0.9 while they are fixed.
v0.9
- fixed a regression in the Notice Drop dialog in v0.8.5 #93 (comment)
- manually re-split the remaining speech bubbles with little text #98
- improved some items descriptions, added a few icons in the EX build #101 (comment)
- fixed Engrish in the Notice Drop enemy banners, opening, and some names #93 #94 (mostly contributed by @Mentill)
- lot of script fixes (mostly contributed by @Mentill)
- added a few missing signs, redrawn all the rest using the new font, cleanups #5 #98
v0.8.5
- switched to a smaller 5px font (contributed by @paul-met) #98
- resplitted all script with a 45char limit #98
- added and improved several doorway signs (some contributed by @Mentill) #5
- lot of script fixes (some contributed by @Mentill)
- better fix for #71, #30 and #88 (txt files are parsed again)
- added alternative "EX" patch build featuring GFX enhancements (contributed by @paul-met) #18
NOTE: the "EX" patch is to be applied just like the normal one, using the unpatched Japanese track 1 bin as the source ROM file.