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Releases: eadmaster/pcrown

v1.1 Beta 2

31 Jul 19:24

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v1.1 Beta 2 Pre-release
Pre-release
  • reverted fix for Unknown commands in the eventeditor #91

Warning

This is a beta release to test Sataroke support,
v1.0 is still recommended for regular use.

v1.1 Beta

20 Jul 14:13

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v1.1 Beta Pre-release
Pre-release
  • fix for Unknown commands in the eventeditor (contributed by @Mentill) #91
  • fixed item descriptions overflow in LT builds #100
  • added Satakore version support (LT build only) #110
  • minor script fixes

Warning

This is a beta release to test some new code, v1.0 is still recommended for regular use.

v1.0

18 Apr 07:25

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  • more Engrish fixes #94
  • fix for battle cries off-center (with the help of @Mentill) #95
  • minor script fixes

Mini FAQ: is this the final release?
All major issues and limitations have been resolved at this point. There are still some minor things to fix and improve, so more releases will follow.

v1.0 Release Candidate 3

08 Apr 00:40

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  • fixed regression in Notice Drop dialog in v1.0RC2 similar to #93 (comment)
  • fix garbled gfx while obtaining the sword upgrade (EX builds only) #105 (comment)
  • fixed no items status msg empty
  • script and item descriptions fixes

v1.0 Release Candidate 2

31 Mar 16:47

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  • fixed bottom padding on the selection dialogs (contributed by @Mentill) #98
  • capitalization and other script fixes

v1.0 Release Candidate 1

23 Mar 20:31

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  • better fix for #30 and #88, restored full dialogues in the cutscenes (contributed by @Mentill)
  • fixed regressions #103 and #104 in v0.9.5 (with the help of @Mentill)
  • updated widescreen hack to v1.2, fix for #105, removed transparency on Amberstep villagers (contributed by @paul-met)
  • script fixes, removed some unnecessary capitalizations
  • resized and recentered a few more signs #102

Mini FAQ: is this the final release?
No, "RC" means "Release Candidate".

v0.9.5

10 Mar 17:48

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v0.9.5 Pre-release
Pre-release

EDIT: some regression bugs were found due to #102, switch back to v0.9 while they are fixed.

v0.9

17 Feb 03:00

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  • fixed a regression in the Notice Drop dialog in v0.8.5 #93 (comment)
  • manually re-split the remaining speech bubbles with little text #98
  • improved some items descriptions, added a few icons in the EX build #101 (comment)
  • fixed Engrish in the Notice Drop enemy banners, opening, and some names #93 #94 (mostly contributed by @Mentill)
  • lot of script fixes (mostly contributed by @Mentill)
  • added a few missing signs, redrawn all the rest using the new font, cleanups #5 #98

v0.8.5

29 Jan 21:02

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  • switched to a smaller 5px font (contributed by @paul-met) #98
  • resplitted all script with a 45char limit #98
  • added and improved several doorway signs (some contributed by @Mentill) #5
  • lot of script fixes (some contributed by @Mentill)
  • better fix for #71, #30 and #88 (txt files are parsed again)
  • added alternative "EX" patch build featuring GFX enhancements (contributed by @paul-met) #18

NOTE: the "EX" patch is to be applied just like the normal one, using the unpatched Japanese track 1 bin as the source ROM file.

v0.8

14 Jan 04:04

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  • fixed a text dialog overflowing edge-case (#19)
  • fixed Engrish in the opening and enemy banners #94 #93
  • fixed Engrish in some names and gfx elements (contributed by @Mentill) #87 #93
  • lot of script fixes (some contributed by @Mentill)
  • translated more doorway signs (#5)