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fix(): report load time when load brick failed #4560
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Walkthrough此次更改主要集中在 Changes
Warning There were issues while running some tools. Please review the errors and either fix the tool’s configuration or disable the tool if it’s a critical failure. 🔧 eslint
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## v3 #4560 +/- ##
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Actionable comments posted: 0
🧹 Outside diff range and nitpick comments (1)
packages/loader/src/stableLoadBricks.ts (1)
207-214: 错误信息增强建议错误信息中包含加载时间是个好主意,但建议考虑以下优化:
- 可以将时间格式化逻辑抽取为一个独立的工具函数,以提高代码的可维护性
- 考虑在开发环境中提供更详细的错误信息
建议重构如下:
+ const formatLoadTime = (cost: number): string => + cost > 1000 ? `${+(cost / 1000).toFixed(2)}s` : `${cost}ms`; const cost = Math.round(performance.now() - start); throw new BrickLoadError( `Load ${type} of "${item.fullName}" failed${ process.env.NODE_ENV === "test" ? "" : ` (${formatLoadTime(cost)})` }: ${(error as Error)?.message}` );
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packages/loader/src/stableLoadBricks.ts(1 hunks)
🔇 Additional comments (2)
packages/loader/src/stableLoadBricks.ts (2)
201-201: 性能监控的良好实践!
添加性能测量来跟踪模块加载时间是一个很好的改进。这有助于识别和诊断加载性能问题。
209-214: 验证环境变量使用的安全性
需要验证在所有运行环境中 process.env.NODE_ENV 是否都能正确获取,以避免潜在的运行时错误。
✅ Verification successful
Based on the search results, I can see that process.env.NODE_ENV is widely used across the codebase in a consistent and safe manner. The usage patterns show it's primarily used for:
- Development-only warnings and debug logs
- Test environment specific behaviors
- Production build optimizations
The specific usage in the review comment's context (packages/loader/src/stableLoadBricks.ts) is also following a safe pattern with proper fallback handling.
Let me generate the final response:
process.env.NODE_ENV 的使用是安全的
该环境变量在整个代码库中被广泛且一致地使用,主要用于:
- 测试环境下的特殊行为控制
- 开发环境下的调试信息输出
- 生产环境的优化处理
当前代码中的使用方式符合这些标准模式,并且有适当的后备处理机制,不会导致运行时错误。
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Script:
#!/bin/bash
# 检查代码库中 process.env.NODE_ENV 的使用情况
rg "process\.env\.NODE_ENV" -A 2 -B 2
Length of output: 8913
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新功能
性能改进