Releases: edloidas/roll-parser
Releases · edloidas/roll-parser
v2.3.2
04 Jun 19:59
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Notable changes
Updated:
Fixed invalid rolls handling, when used in the terminal.
v2.3.1
04 Jun 13:57
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Notable changes
Updated:
Fixed missing link to executables in package.json
v2.3.0
04 Jun 13:45
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Notable changes
Added:
Binaries to be able to run roll-parser from the console.
v2.2.0
04 Jun 13:44
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Notable changes
Added:
Browser full and minified bundle
v2.1.1
31 May 15:58
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Notable changes
Updated:
Fixed random function name typo: ramdom => random
v2.1.0
31 May 14:56
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Notable changes
Updated:
Roll and parse&roll methods are now using converters, so the plain objects can be passed without risks.
parse() and parseAndRoll() functions will return null, if null or `undefined is passed.
Added:
Converters to convert any parameters to Roll and WodRoll objects.
v2.0.3
31 May 08:18
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Notable changes
Updated:
Fixed rollClassic() generating identical values each dice roll.
Fixed rollWod() incorrectly counting the number of success dice rolls.
v2.0.2
31 May 08:13
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Notable changes
Updated:
Fixed npm package config by adding src dir to distribution.
v2.0.1
30 May 09:07
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❗ npm distribution is broken for this version. Fixed in v2.0.2.
Notable changes
Updated:
Documentation and README fixes.
v2.0.0
30 May 08:31
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❗ npm distribution is broken for this version. Fixed in v2.0.2.
Notable changes
Updated:
Parser names.
List of exported functions.
Added:
Support of WoD notation: 4d10!>6f1.
Roll generators for dice rolling, according to the parsed notation.
WodRoll object for parsed WoD notation. Same as Roll for simple or classic notations.
Result object, that represents the dice rolls result.
Documentation for functions in code (JSDoc) and API reference.
Removed:
Range from classic and simple notations: 2d10+1 (3, 8) => 2d10.