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@Stock-Penguins @obbylabs

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eersnington/README.md

Sree N

The web and games are portals to infinite possibilities. The web because I love how fast an idea can turn into something real that people actually use, and games cause they bring together music, art, design, storytelling, and code. That's why I love to continuously learn those tech and building them.

Current: Unemployed and working on a few interesting things

Feb 2025 - Nov 2025

SWE @ Stockpenguins.com

  • Was contracted to build an AI chatbot using the Vercel AI SDK and internal brokerage data. While doing that, I helped debug an issue with their Nginx cron setup that was causing jobs to fail under load. That led to a full-time offer, and I ended up rebuilding most of the platform lol.
  • Refactored slow Django services that processed 12K+ North American tickers daily into a Hono + Cloudflare Workers system that prioritized high traffic stocks and distributed the rest to a slower least frequently updated service to stay under rate limits.
  • Later designed a 2 layer edge cache using Workers KV and Durable Objects to serve fast reads and stream live updates via WS for stale data. Brought average load times for heatmaps and dashboard from 7s to 400ms at p99.

Current Project

  • diff0.dev (2025) — AI PR Review Agent built during Convex Modernstack Hackathon. It reviews a PR to find bugs and offer suggestion patches before they reach prod.
  • Obby.dev (2025) — A coding agent that scaffolds, runs, and previews apps inside an ephemeral Vercel Sandbox — with multi‑provider models, live logs, and tools such as Firecrawl and Context7.

Past Projects

  • Reninbox (2024) — AI email client with Gmail API & GCP Pub/Sub real-time processing.
  • SaaS client work (2024) — Web dev projects.
  • ZaplineAI (2023) — AI-powered phone support (FastAPI · Twilio · Finetuned BERT models for fast customer intent classification).

Couple of things I did in my early days

  • Discord Bot Dev — Sold Node.js discord bots that linked to Minecraft accounts via mineflayer for remote automation.
  • Godot Game Dev — Ranked 13th overall in GameDev.TV Jam and published my game to itch.io.
  • Java + Spigot — I learnt Java on my own and learnt Spigot API. Then I built and maintained plugins for a popular cracked Minecraft server.

GitHub Stats


Socials

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  1. obby-dev obby-dev Public

    AI Background Agent - v0 for your codebase (WIP)

    TypeScript 99 20

  2. diff0 diff0 Public

    AI Code Review for GitHub - OSS Coderabbit and Greptile (applied for Vercel's OSS Program)

    TypeScript 21 2

  3. BBA BBA Public

    Bob's Bizzare Adventure Source Code (GameDev.tv Game Jam)

    GDScript 5

  4. faster-whisper faster-whisper Public

    Forked from SYSTRAN/faster-whisper

    Faster Whisper transcription with CTranslate2

    Python

  5. lwjgl3-demos lwjgl3-demos Public

    Forked from LWJGL/lwjgl3-demos

    Demo suite for LWJGL 3

    Java

  6. BKC-Plugin BKC-Plugin Public

    BetterKillCustomization

    Java