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v6.3

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@eezstreet eezstreet released this 24 Jun 10:26
· 638 commits to master since this release
  • Added a new weapon: Suppressed P90
  • The Uzi, TEC-9 and AKM have flashlights now. (The TEC-9 always did, and does not have a modified model)
  • Tweaked the position of the P90 flashlight
  • Added a new option in multiplayer: Show kill messages. When this checkbox is ticked, arrests, kills, incapacitations, and player deaths are shown.
  • Penalty messages in multiplayer now show up as chat messages, and don't hide the chat when shown. (The penalty message in Singleplayer remains the same)
  • Added a new ingame Admin panel. From this panel, you can now kick, ban, go to the next map, etc. All players can use it, but only actions which can be carried out by their current role will be selectable.
  • Added a new WebAdmin panel. The WebAdmin can currently only be used to chat with players and check the server status.
  • Added a new Chat Log feature. When enabled (in Admin section of Host Game menu), all of the chat will be saved to a file: SEF/System/chatlog_YYYY_MM_DD.txt, where YYYY is the year, MM is the month, and DD is the day.
  • Added a new Admin Log feature. When enabled, all administrator actions will be saved to a file named SEF/System/adminlog_YYYY_MM_DD.txt.
  • New Admin privilege: Lock/Unlock teams.
  • New Admin privilege: Lock/Unlock a player's team.
  • New Admin privilege: Force all players to red/blue
  • New Admin privilege: Force a player to red/blue
  • New Admin privilege: Mute a player
  • New Admin privilege: Promote a player to leader
  • New Admin privilege: Kill a player
  • Campaign unlocks are now handled in SwatCareerPath.ini instead of SwatGuiState.ini so patches will not destroy server admin information
  • Adjusted a lot of the training mission text to better integrate TSS and SEF features.
  • The LaunchSEF.bat script will now check to make sure that the mod is installed correctly before launching. If it is not, it will give a detailed explanation as to how to fix the problem.