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luzpazJeremy Wootten
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Fix various typos (#1310)
* Fix various typos Found via `codespell -q 3 -S *.po` * Fix deamon->daemon Co-authored-by: Jeremy Wootten <[email protected]>
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.github/workflows/main.yml

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@@ -35,7 +35,7 @@ jobs:
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- uses: actions/checkout@v2
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- name: Lint
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run: |
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io.elementary.vala-lint -d deamon
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io.elementary.vala-lint -d daemon
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io.elementary.vala-lint -d lib
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io.elementary.vala-lint -d plugins
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io.elementary.vala-lint -d src

HACKING

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@@ -85,7 +85,7 @@ Mutter works with plugins, although they are not implemented in the way you
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would maybe expect. In fact, you should better only load a single plugin at a
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time. This plugin will then be queried by mutter for animating windows or
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workspaces and defining a few other things. The plugin also has the oppurtinity
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to add arbitrary ClutterActors to the stage or registring handlers for shortcuts.
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to add arbitrary ClutterActors to the stage or registering handlers for shortcuts.
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===== Adding a new shell component ====
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git log -5
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In the case you added something wrong or want to ammend it:
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In the case you added something wrong or want to amend it:
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git reset HEAD file
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====== Push proposed changes ======
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After you have commited your patch(es), just push it to your fork
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After you have committed your patch(es), just push it to your fork
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on Github and you can propose it for merging into master by creating a pull request. This will
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automatically request a review from other developers who can then comment on
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it and provide feedback.

data/gala.gschema.xml

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'custom-command'. If you instead use the pattern
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'hotcorner-topleft:command;;hotcorner-bottomright:command' the specific commands will be used
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per hotcorner. Possible identifiers are 'hotcorner-[topleft; topright; bottomleft; bottomright]'
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followed by a ':' and then the command. ';;' is used as delimiter between command defintions.
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followed by a ':' and then the command. ';;' is used as delimiter between command definitions.
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</description>
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</key>
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<key type="b" name="edge-tiling">

lib/WindowManager.vala

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@@ -92,7 +92,7 @@ namespace Gala {
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public abstract Clutter.Stage stage { get; protected set; }
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/**
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* A group containting all 'usual' windows
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* A group containing all 'usual' windows
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* @see top_window_group
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*/
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public abstract Clutter.Actor window_group { get; protected set; }

plugins/template/Main.vala

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@@ -65,7 +65,7 @@ namespace Gala.Plugins.Template {
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track_actor (red_box);
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// now we'll add our box into the ui_group. This is where all the shell
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// elements and also the windows and backgrouds are located.
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// elements and also the windows and backgrounds are located.
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wm.ui_group.add_child (red_box);
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}
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plugins/template/README

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Overriding default keybindings
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------------------------------
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Libmutter allows you to override exisiting shortcuts, which is a lot easier than
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Libmutter allows you to override existing shortcuts, which is a lot easier than
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adding new ones. All you have to do is:
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Keybinding.set_custom_handler ("shortcut-name", my_handler);

src/Background/BackgroundSource.vala

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@@ -48,7 +48,7 @@ namespace Gala {
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Meta.MonitorManager.@get ().monitors_changed.connect (monitors_changed);
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// unfortunately the settings sometimes tend to fire random changes even though
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// nothing actually happend. The code below is used to prevent us from spamming
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// nothing actually happened. The code below is used to prevent us from spamming
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// new actors all the time, which lead to some problems in other areas of the code
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for (int i = 0; i < OPTIONS.length; i++) {
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hash_cache[i] = settings.get_value (OPTIONS[i]).hash ();

src/DBus.vala

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}
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/**
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* Emitted when the background change occured and the transition ended.
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* Emitted when the background change occurred and the transition ended.
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* You can safely call get_optimal_panel_alpha then. It is not guaranteed
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* that this signal will be emitted only once per group of changes as often
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* done by GUIs. The change may not be visible to the user.

src/NotificationStack.vala

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@@ -78,7 +78,7 @@ public class Gala.NotificationStack : Object {
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}
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/**
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* We will make space for the incomming notification
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* We will make space for the incoming notification
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* by shifting all current notifications by height
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* and then add it to the notifications list.
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*/

src/WindowManager.vala

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@@ -468,7 +468,7 @@ namespace Gala {
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if (neighbor != active_workspace) {
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neighbor.activate (display.get_current_time ());
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} else {
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// if we didnt switch, show a nudge-over animation if one is not already in progress
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// if we didn't switch, show a nudge-over animation if one is not already in progress
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if (workspace_view.is_opened () && workspace_view is MultitaskingView) {
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((MultitaskingView) workspace_view).play_nudge_animation (direction);
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} else {

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