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@ikpil ikpil commented Apr 27, 2025

English

Why do you think the link is worth adding on this list?

  • When developing in a .NET environment, having a fully C#-based implementation of Box2D makes development much more convenient.

  • Considering game development across all .NET environments, it allows for safe usage and easy debugging of 2D physics, helping to accelerate the development process.

Does this project has any License?

  • MIT

Korean

추가할 가치가 있다고 생각하는 이유

  • .NET 환경에서 개발할 때, 완전한 C# 으로 작성된 Box2D 가 있다면, 개발이 편해집니다.
  • 모든 .NET 환경에서 게임을 개발한다고 생각했을 때, 안전하게 2D 물리를 사용하고 디버깅 할 수 있으므로, 더 빠른 개발을 할 수 있도록 도와줍니다.

Summary by CodeRabbit

  • Documentation
    • Added "Box2D.NET" to the "Engines and Frameworks" section in the README, highlighting its use as a .NET C# and Unity3D port of the Box2D 2D physics engine.

- A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.
- https://github.com/ikpil/Box2D.NET
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coderabbitai bot commented Apr 27, 2025

Walkthrough

A new entry for "Box2D.NET," a .NET C# and Unity3D port of the Box2D 2D physics engine, has been added to the "Engines and Frameworks" section under the "Code" category in the README file. No other modifications were made to the README or any other files.

Changes

File(s) Change Summary
README.md Added "Box2D.NET" as a new entry under "Engines and Frameworks" in the "Code" category.

Poem

A hop and a skip, a new line appears,
Box2D.NET joins, let’s give it three cheers!
Physics for Unity, and servers as well,
In the README it sits, with a story to tell.
Engines and frameworks, the list grows anew—
With each little update, more magic to view!
🐇✨


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Actionable comments posted: 0

🧹 Nitpick comments (1)
README.md (1)

217-217: Nit: Improve description grammar and formatting consistency.

The new entry currently reads:

- :tada: [Box2D.NET](https://github.com/ikpil/Box2D.NET) - A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.

To match the style of surrounding entries and fix the extra comma, consider revising to:

- :tada: [Box2D.NET](https://github.com/ikpil/Box2D.NET) - A port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers.
+ :tada: [Box2D.NET](https://github.com/ikpil/Box2D.NET) - A .NET C# port of Box2D, a 2D Physics Engine for Games, Unity3D, and Servers.

This aligns capitalization and removes the stray comma after “Box2D.”

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 53a7ea1 and 238f78b.

📒 Files selected for processing (1)
  • README.md (1 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: validate-links

@ellisonleao ellisonleao merged commit c703f41 into ellisonleao:main Apr 27, 2025
1 of 2 checks passed
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2 participants