feat(csharp): Use RecyclableMemoryStream for LZ4 decompression to reduce memory pressure #1
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Summary
Implements RecyclableMemoryStream for LZ4 decompression to reduce memory pressure and fix stream corruption issues.
Changes
Lz4Utilities.DecompressLz4Asyncto returnMemoryStreaminstead of(buffer, length)tupleRecyclableMemoryStreamManagerfor pooled memory allocationCopyAsyncwith 80KB chunks for efficient streamingProblem Fixed
Previously, the RecyclableMemoryStream was disposed immediately after decompression, returning its buffer to the pool. This caused "Unexpectedly reached end of stream" errors when Arrow tried to read from the buffer later, as it could have been overwritten by other operations.
Solution
The new API returns the stream itself without disposing it. Arrow reads from the stream and then disposes it when done, ensuring the buffer is only returned to the pool after reading completes.
Benefits
Testing
🤖 Generated with Claude Code