Releases: evilbocchi/eternal-empire
v0.6
Wall of Text (28 October 2024)
You made it to the final beta.
🆕 New Features & Changes
- New Difficulties + Items: Added difficulties and items from Blessing all the way to Frivolous. Good luck, have fun, and try not to lose your mind.
- MORE Crafting Items: The crafting system just got chunkier. More stuff to make, more ways to break my code.
- 2 New Quests:
- Learning The Past
- Ludicrous Escape
- Crafting Introductions Revamp: The crafting onboarding is now less confusing (hopefully).
- Leaderboards Optimization: Leaderboards now refresh every 3 minutes instead of every 30 seconds.
- Midgame Rebalance: If midgame felt cursed, now it's less cursed.
- Performance Boosts: Optimized a bunch of systems.
- Empire Name Changes: You can now change your empire’s name with in-game currency or Robux.
- Softcaps Introduced: At high currency amounts, softcaps kick in. No more infinite scaling.
📝 Educational Reminder
This is STILL just for educational purposes.
- You can mod, remix, and study the code.
- Don’t monetize, sell, or make NFTs.
- Expect bugs and weirdness—it’s a beta.
⚠️ Final Beta Notice
- This is the last beta before the big switch.
- If you break something, congrats, you're learning.
- All code and content are open for remixing, as long as you keep it non-commercial.
v0.5
Reformation Update Pt. 2 (26 July 2024)
Welcome back to JME, the tycoon game that's still in beta and still just for educational purposes.
🆕 What's New?
- New Difficulties: Added difficulties from Win all the way to Do Nothing.
- UI Revamp: The UI got a big glow-up. Everything looks less like a 2010 PowerPoint and more like a game.
- Quest System Rework: Quests are now way less crusty, and 4 new quests have dropped.
- Barren Islands Expansion: The starter area got bigger, better, and more confusing.
- Crafting + Materials: You can now craft things. There’s a real materials system.
📝 Educational Use Only
- This build is still not for public gameplay or monetization.
- Use the new systems to learn, mod, or reverse-engineer how a Roblox tycoon works.
- Expect bugs, spaghetti code, and some features that straight-up don't work yet.
⚠️ Disclaimer
- If you find a bug, congrats, you’re learning.
- Don’t resell, monetize, or turn this into an NFT. Seriously.
v0.4
Reformation Update Pt. 1 (13 May 2024)
Welcome to the Reformation Update Pt. 1, where everything starts making a little more sense (but only a little). This beta is still for educational purposes only.
🆕 New Stuff
- Difficulties Expanded: Added even more difficulties, now from Relax up to Astronomical.
- Quest System: Brand new quest system. Get tasks, grind for rewards, and get lost in the sauce. 5 new quests are ready for you to break and study.
- Level System: You can now level up and get level points to spend.
- Warp Button Actually Works: No more fake buttons.
- Item Rebalancing: Most items above True Ease have been re-balanced.
- Second Area Released: A whole new area to explore, break, and reverse-engineer.
📝 Educational Use
- This beta is not for public gameplay or commercial use.
- Use it to learn, mod, remix, and figure out how tycoon games work behind the scenes.
- Expect bugs, unfinished content, and some spaghetti code. It’s all part of the process.
⚠️ Disclaimer
- If you find anything cursed or broken, congrats, you’re learning!
- Don’t resell, monetize, or make NFTs. Seriously.
v0.3
April Fools Update Without The Fools (1 April 2024)
It’s April Fools, but this update is 100% real and 0% prank. No “haha got you!” here, just straight-up improvements, fixes, and some spicy new stuff for your educational tycoon empire.
🆕 What’s New?
- Difficulties Expanded: Added new difficulties from True Ease all the way to Reversed Peripherality.
- Charger Radius Buff: Charger radius now actually matches what it says.
- Balancing: We tweaked, nerfed, buffed, and rebalanced a bunch of stuff. If something feels off, it's probably deliberate.
- UI Actually Looks Good Now: Major UI cleanup.
- Private Empire Commands: You can now join private empires using commands, no invite required. Sneak in like a ninja, study other empires, or just flex your access.
- Upgrader Logic Rework: Upgraders now use addition first, multiplication second.
- Rounding Fixed: Squashed a weird rounding bug.
- Currency GUI Un-whitened: The currency receive GUI no longer randomly turns into a blank white canvas.
- New Music: Added the track Melodic Romance to Barren Islands.
🧠 Educational Notes
- This update is for educational purposes only. Use the new features to learn, break stuff, and figure out how this tycoon code ticks.
- All changes are open for remixing and modding (non-commercial).
🐛 Bug Fixes
- Fixed upgraders so they don’t do math in the wrong order.
- UI bugs and rounding issues are gone (until next time).
- Currency receive GUI now works and isn’t just a ghost.
v0.2
Welcome to JME v0.2! 🚀
This is a special beta, released for educational purposes only.
💡 What’s New in v0.2?
- Beta Access: The game is now available for educational exploration! You can dig through the systems, scripts, and mechanics.
- Core Gameplay: Build your money-making empire, grind for resources, and uncover the secrets of Obbysia.
- Major Systems Included:
- Currency management (with big number support)
- Item buying, placing, and
- Leaderboards, quests, and playtime tracking
⚠️ Disclaimer
- This version is not intended for public gameplay or commercial release.
- Expect bugs, unfinished features, and some stuff that straight-up doesn't work.
- Please don’t try to monetize, resell, or make NFTs out of this. The code is for learning and personal projects only.
📝 Educational Use
Feel free to:
- Read, remix, and mod the code for NON-COMMERCIAL projects.
- Study how the game handles currency, data, permissions, and more.
👀 Feedback
If you spot something wild, broken, or just have questions, hit up the Discord or drop an issue here on GitHub.
Other than that, enjoy!