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cssharp

Bullet Effects

a plugin that creates effects on shooting, hitting & killing players

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Config

BulletEffects.json **Enable** - Default: `false` (option to disable/enable per effect)
**Permission** - Default: `[""]` (empty for no check, flags or groups can be used)
**Team** - Default: `""` (T for Terrorist, CT for CounterTerrorist or empty for both)
**Particle**: - Default: `""` (particle file to use on the effect)
**Lifetime** - Default: `3` (how many seconds the the effect should last)
**Sound** - Default: `""` (sound event)

tracer only:
Color - Default: "random" (value is RGB (255 255 255))
Width - Default: 1 (set how wide the beam should be)

{
  "Tracer": {
    "Enable": true,
    "Color": "random",
    "Width": 1,
    "Lifetime": 3
  },
  "Impact": {
    "Enable": true,
    "Particle": "particles/ambient_fx/aircraft_navred.vpcf"
  },
  "HitEffect": {
    "Enable": true,
    "Particle": "particles/weapons/cs_weapon_fx/weapon_taser_glow.vpcf"
  },
  "KillEffect": {
    "Enable": true,
    "Particle": "particles/explosions_fx/explosion_basic.vpcf"
  },
  "KillerEffect": {
    "Enable": true,
    "Permission": ["@css/reservation"],
    "Team": "T",
    "Particle": "particles/explosions_fx/explosion_basic.vpcf",
    "Lifetime": 3,
    "Sound": "UI.XP.Milestone_03"
  }
}

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Bullet Effects plugin made with CounterStrikeSharp for CS2

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