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Added item-type option to make it easier to prevent normal shop execution
ITEM — Default. The player receives the configured ItemStack when they buy the item.
COMMAND — The player is charged and pricing/dynamic effects are applied, but no ItemStack is given. Any configured on-buy commands (or buy-commands) will be executed.
NONE — The player is charged and pricing/dynamic effects are applied, but no ItemStack is given and no commands are executed. Useful for non-physical purchases (tokens, permissions, etc.).