chore: restore clean biome baseline#108
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biome check had 6 errors on master (CI never gated on it, so the baseline drifted). Fix the two real source issues and stop linting vendored/generated trees: - admin/proxy.ts: build WEB_SIGN_IN with a template literal, and only take the APP_URL branch when it is set. Previously `undefined + "/sign-in"` produced a truthy "undefined/sign-in", so the localhost fallback never fired. - seo/json-ld.tsx: drop the unused noDangerouslySetInnerHtml suppression. - biome.json: ignore .agents (vendored skills), drizzle migrations/meta, and skills-lock.json, matching the existing .claude/.ruflo ignores. biome check now exits clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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What
biome check .had 6 errors on master. Biome is not a CI gate (no biome step in.github/workflows), so the lint baseline silently drifted while PRs stayed green.Changes
WEB_SIGN_INwith a template literal, and only use theNEXT_PUBLIC_APP_URLbranch when it's actually set. Latent bug: when unset,undefined + "/sign-in"evaluated to the truthy string"undefined/sign-in", so thelocalhost:3001fallback could never fire.noDangerouslySetInnerHtmlsuppression..agents(vendored skills),**/migrations/meta(drizzle-generated), andskills-lock.json, matching the existing.claude/.rufloignores.Result
pnpm exec biome check .exits 0 (warnings/infos only). Typecheck still green.Follow-ups (not in this PR)
biome checkas a CI gate so the baseline can't drift again (touches.github/workflows, flagged for human review).🤖 Generated with Claude Code