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Description | 內容

Skip Tank Victory + Speed up Obstacle animation playback

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Video | 影片展示

  • Image | 圖示
    None

  • Require | 必要安裝

    1. left4dhooks
  • ConVar | 指令
    • cfg/sourcemod/skip_tank_taunt.cfg
       // Obstacle animation playback rate (1.0=Game default playback)
       skip_tank_taunt_obstacle_animation_playbackrate "2.5"
      
       // Tank stumble(stagger) animation playback rate (0=No Stagger animation, 1.0=Game default playback)
       skip_tank_taunt_stumble_playbackrate "3.0"
      
       // If 1, Skip Tank VICTORY/RAGE_AT_ENEMY/RAGE_AT_KNOCKDOWN animation skip 
       skip_tank_taunt_victory_animation_skip "1"
  • Command | 命令

    None

  • Apply to | 適用於

     L4D1
     L4D2
    
  • Similar Plugin | 相似插件
    1. l4d_tank_speed_boost: Increase Tank speed until hitting survivorsanimation playback version

      Tank爬行障礙物速度與移動速度逐漸變快直到打到倖存者為止

  • Related Plugin | 相關插件
    1. l4d_tankAttackOnSpawn: Forces AI tank to leave stasis and attack while spawn in coop.

      戰役模式之下Tank會主動前往攻擊倖存者而非待在原地等

    2. l4d_sweep_fist_patch by Forgetest: Patch memory bytes to allow multi-punch for tank in Coop Mode

      戰役模式之下Tank可以一拳打飛多個倖存者而非只能一個

  • Changelog | 版本日誌
    • v1.0h (2024-10-7)

      • Update cvars
    • v1.0.7 (2023-2-11)

      • Add a convar tank_stumble_playbackrate 3.0, "Tank stumble animation playback rate (0=off)
    • v1.0.6

      • Support L4D1
    • v1.0.5


中文說明

Tank爬行障礙物速度變快 + 略過咆哮勝利動畫

  • 原理

    • 戰役/寫實模式之下的Tank打中倖存者之時偶而會有咆哮與勝利姿勢,浪費Tank攻擊時間
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/skip_tank_taunt.cfg
       // 爬行障礙物的速度 (1.0=不改變)
       skip_tank_taunt_obstacle_animation_playbackrate "2.5"
      
       // Tank被瓦斯桶、氧氣罐、土製炸彈等震退時,動畫速度 (0=不會被震退, 1.0=不改變)
       skip_tank_taunt_stumble_playbackrate "3.0"
      
       // 為1時,Tank不會有咆哮與勝利的姿勢 (VICTORY/RAGE_AT_ENEMY/RAGE_AT_KNOCKDOWN)
       skip_tank_taunt_victory_animation_skip "1"