Skip Tank Victory + Speed up Obstacle animation playback
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
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Image | 圖示
None -
Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/skip_tank_taunt.cfg
// Obstacle animation playback rate (1.0=Game default playback) skip_tank_taunt_obstacle_animation_playbackrate "2.5" // Tank stumble(stagger) animation playback rate (0=No Stagger animation, 1.0=Game default playback) skip_tank_taunt_stumble_playbackrate "3.0" // If 1, Skip Tank VICTORY/RAGE_AT_ENEMY/RAGE_AT_KNOCKDOWN animation skip skip_tank_taunt_victory_animation_skip "1"
- cfg/sourcemod/skip_tank_taunt.cfg
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Command | 命令
None
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Apply to | 適用於
L4D1 L4D2 -
Similar Plugin | 相似插件
- l4d_tank_speed_boost: Increase Tank speed until hitting survivorsanimation playback version
Tank爬行障礙物速度與移動速度逐漸變快直到打到倖存者為止
- l4d_tank_speed_boost: Increase Tank speed until hitting survivorsanimation playback version
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Related Plugin | 相關插件
- l4d_tankAttackOnSpawn: Forces AI tank to leave stasis and attack while spawn in coop.
戰役模式之下Tank會主動前往攻擊倖存者而非待在原地等
- l4d_sweep_fist_patch by Forgetest: Patch memory bytes to allow multi-punch for tank in Coop Mode
戰役模式之下Tank可以一拳打飛多個倖存者而非只能一個
- l4d_tankAttackOnSpawn: Forces AI tank to leave stasis and attack while spawn in coop.
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Changelog | 版本日誌
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v1.0h (2024-10-7)
- Update cvars
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v1.0.7 (2023-2-11)
- Add a convar
tank_stumble_playbackrate 3.0, "Tank stumble animation playback rate (0=off)
- Add a convar
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v1.0.6
- Support L4D1
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v1.0.5
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Tank爬行障礙物速度變快 + 略過咆哮勝利動畫
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原理
- 戰役/寫實模式之下的Tank打中倖存者之時偶而會有咆哮與勝利姿勢,浪費Tank攻擊時間
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指令中文介紹 (點我展開)
- cfg/sourcemod/skip_tank_taunt.cfg
// 爬行障礙物的速度 (1.0=不改變) skip_tank_taunt_obstacle_animation_playbackrate "2.5" // Tank被瓦斯桶、氧氣罐、土製炸彈等震退時,動畫速度 (0=不會被震退, 1.0=不改變) skip_tank_taunt_stumble_playbackrate "3.0" // 為1時,Tank不會有咆哮與勝利的姿勢 (VICTORY/RAGE_AT_ENEMY/RAGE_AT_KNOCKDOWN) skip_tank_taunt_victory_animation_skip "1"
- cfg/sourcemod/skip_tank_taunt.cfg