SwiftUIMenu is a component that allows you to implement Menu Navigation Pattern in your App. Menu presents a content and a list of of options that's easily displayed by swiping or reacting to an external event such as a navbar button tap.
- iOS 13.0+
 - macOS 10.15+
 - watchOS 6.0+
 - Swift 5.1+
 
pod 'SwiftUIMenu'
Go to XCode:
- File → Swift Packages → Add Package Dependency...
 - Use the URL https://github.com/fermoya/SwiftUIMenu.git
 
github "fermoya/SwiftUIMenu"
You can create a Menu by passing:
- Binding to the selected index
 - Binding to determine if 
Menuis open - Array of items to populate the menu
 KeyPathto an identifier.ViewBuilderto build each rowViewBuilderto build the content for the selected index
struct MenuItem: Equatable {
    var name: String
    var color: Color
}
@State var index = 0
@State var isMenuOpen = false
let menuItems = [
    MenuItem(name: "Section 1", color: .blue),
    ...
]
var body: some View {
    Menu(indexSelected: self.$index,
         isOpen: self.$isMenuOpen,
         menuItems: menuItems,
         id: \.name,
         menuItemRow: { index in
             Text("Option \(index)")
         },
         menuItemContent: { section in
             Text("Welcome to section \(section)")
         })
    })
    }All examples require
import SwiftUIMenuat the top of the source file.
There're plenty of view-modifiers available to customize your Menu and give it a personal touch. You can specify its position, style or add a header, among others.
By default, Menu is configured to:
- Reveal from the left
 - Have an overlap style
 - Take up the whole screen
 - Allow dragging
 
Changes the position of the menu so that it reveals from the left or right of the screen.
Menu(...)
    .alignment(.right)Use these modifiers to add a header and/or footer to Menu.
Menu(...)
    .header { MyMenuHeader() } 
    .footer { MyMenuFooter() } <img src="resources/header-footer.gif" alt=Menu with header and footer" height="640"/>
Adds a different effect to the way Menu is revealed.
Menu(...)
    .style(.stretch)You can also:
- Change the ratio of available space that 
Menuwill take up when open withrevealRatio - Disable the 
DragGesturewithdisableDragging - Make the content dismiss 
Menuby a simple tap withallowContentTap() - Shade the content when 
Menuis open withshadeContent 
Menu(...)
    .revealRatio(0.8)
    .shadeContent()For more information, please check the sample app.
Your feedback is more than welcome, don't hesitate to open an issue or ping me at [email protected].
Feel free to collaborate and make this framework better.
SwiftUIMenu is available under the MIT license. See the LICENSE file for more info.





